this post was submitted on 15 Feb 2024
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And have we come full circle to god damn horse armor.

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[–] jjjalljs@ttrpg.network 88 points 7 months ago (4 children)

Every time this comes up (which is too often) I'm like "Who is buying this?" How can we make them stop? Do they need help?

[–] EldritchFeminity@lemmy.blahaj.zone 64 points 7 months ago (1 children)

People with poor fiscal responsibility skills, such as children, people with ADHD, and people with mental health issues like depression.

They literally hire psychologists to make this stuff as enticing as possible by pushing the right buttons in your brain.

[–] Etterra@lemmy.world 34 points 7 months ago (1 children)

Don't forget the people with more money than sense. Whales are what keep the microtransaction mechanic alive and well.

[–] EldritchFeminity@lemmy.blahaj.zone 29 points 7 months ago (4 children)

Except the whale narrative is largely a false narrative created by the game industry to avoid saying that the money comes from kids and gambling addicts.

Those people with more money than sense do exist and they make up a portion of the mtx money, but the vast majority is from people who probably can't afford to make purchases like that (but do anyways because their brain can't say no).

The industry has been honing these skinner box techniques for decades now - it's what they used to get people to pay a monthly subscription for an mmo they only play when they log in to do their dailies.

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[–] ericbomb@lemmy.world 51 points 7 months ago (1 children)

Yes.

People who spend 10s of thousands of dollars on micro transactions do need help.

Said help probably needs to come at a government level banning things that were designed in a computer lab to be digital Crack.

[–] Carighan@lemmy.world 17 points 7 months ago (6 children)

It's such a shame that the OW1 discussion about loot boxes went nowhere in regards to giving ingame gambling the same legal framework as IRL gambling.

[–] Rubanski@lemm.ee 8 points 7 months ago (5 children)

Also kind of crazy that loot boxes were far less predatory than the current ow2 system is. It was very possible to never buy boxes and get everything. Nowadays? No chance

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[–] bcron@lemmy.world 15 points 7 months ago (3 children)

Might be the people that play only one game. I used to play WoW and then Diablo III exclusively like it was a full time job, and wound up in social bubbles with people who were equally invested. I never spent money on cosmetics or in-game items or anything but at that point it'd be pretty easy to rationalize since it's something someone is spending 20-80 hours a week playing.

Back in WoW we used to sell one slot on our Algalon raid (hardmode only raid boss) and pay for our Ventrilo and website with that lol

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[–] AeonFelis@lemmy.world 80 points 7 months ago (5 children)
[–] Sylvartas@lemmy.world 88 points 7 months ago (2 children)

The fact that this meme misattributes horse armor to Skyrim instead of Oblivion is bothering me way more than it should

[–] PieMePlenty@lemmy.world 25 points 7 months ago (3 children)

Kids these days don't know shit man. Skyrim had been out long enough to concieve a kid and watch him graduate. Oblivion might as well have been a DOS title to them.

[–] Vlyn@lemmy.zip 17 points 7 months ago

Skyrim has only been out for 13 years. It's not that old :)

[–] bionicjoey@lemmy.ca 15 points 7 months ago (2 children)

It worries me that you think a 15-year-old is able to watch their child graduate.

[–] hydrospanner@lemmy.world 10 points 7 months ago (1 children)

It worries me that you assume video games reproduce and raise offspring and develop and receive education at a rate that matches their human analogues.

[–] CosmicCleric@lemmy.world 7 points 7 months ago (2 children)

It worries me that everyone is worrying so much.

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[–] Rodeo@lemmy.ca 7 points 7 months ago (1 children)
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[–] AeonFelis@lemmy.world 10 points 7 months ago (1 children)

After so many re-releases of Skyrim, I kind of forgot there were TES games before it...

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[–] kebabslob@lemmy.blahaj.zone 60 points 7 months ago (17 children)

I love the "blame the consumer" mindset so much! It always leads to change and reform

[–] Carighan@lemmy.world 22 points 7 months ago (1 children)

I mean I do blame the consumer. Specifically for not voting in harsh consumer- and worker-protection laws curbing corporate abilities.

[–] haui_lemmy@lemmy.giftedmc.com 17 points 7 months ago (2 children)

I think the issue is only blaming the consumer and especially when pointing to the cause of the issue.

Is it naive to vote for someone who obviously tells you all you want to hear but has a record of taking advantage every time they get your vote? Absolutely.

But so is walking in a city at night. All kinds of bad things can happen there but someone who hasnt seen evil firsthand will not recognize it easily.

I grew up in a very rough part of a big city. I knew you cant go outside unarmed at night and especially not linger there. But I cant expect friends from other places who havent seen this to act „wisely“ without telling them. This why we advocate without looking down on people.

Have a good one.

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[–] Arthur_Leywin@lemmy.world 21 points 7 months ago (1 children)

If consumers as a whole keep buying overpriced skins then yes, I will blame the consumers for enabling this behavior.

[–] DaseinPickle@leminal.space 7 points 7 months ago (5 children)

These companies are using dark design patterns to manipulate kids and young people into a pattern of behaviour. You can blame consumers, but it’s not exactly a fair fight. These big companies have behaviour specialists employed and tons of data, used specifically to get people to act dumb in a way that benefits these companies. Heroin pushers are more honest.

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[–] dangblingus@lemmy.dbzer0.com 52 points 7 months ago (5 children)

If youre still playing D4, I dont know what to tell you. Most people who pay attention to industry news and the game design philosophy of Blizzard knew well enough to pass it over.

[–] Kolanaki@yiffit.net 14 points 7 months ago* (last edited 7 months ago)

I saw someone mentioned the other day in that thread about buyer's remorse that they didn't even feel like they were playing a game, that it played itself basically and that just made me think about watching my son-in-law playing Diablo 3 and all he really did was walk around while shit died around him due to his character's abilities and items, and I asked how that was even fun anymore and he turned to me with a straight face and said "it's not fun. I just want to 100% it."

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[–] Nacktmull@lemmy.world 51 points 7 months ago (3 children)

Stop 👏 playing 👏 games 👏 that 👏 rip 👏 you 👏 off 👏

[–] UnderpantsWeevil@lemmy.world 16 points 7 months ago (2 children)

Or just stop playing games that exist as shitty GACHA vending machines.

It isn't even the cost per-say. Its the fact that mounts were implemented in D4 as a practical afterthought. They barely affect gameplay, you can't take them into dungeons, they don't have any kind of skill progression or character synergy on their own right. Barely more than a TF2 fancy hat.

I got D4 at base price on release, played the main act, and shelved it months ago. I can't imagine still playing a game that's been nothing but bloody runs since that initial release. Nevermind paying $60 for a fucking cosmetics improvement while I grind mobs for incremental stat increases at the level cap.

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[–] TwilightVulpine@lemmy.world 14 points 7 months ago

At least Diablo is easier to quit than games that literally condition players into a gambling addiction. But all this is easier said than done.

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[–] formergijoe@lemmy.world 39 points 7 months ago (2 children)

Meanwhile, Helldivers 2's armor is like 2 bucks, and you can find the currency in-game.

[–] Mr_Dr_Oink@lemmy.world 16 points 7 months ago (2 children)

Its nice to see a low cost microtransaction, and nice to see that you can get the currency in game but really thats just the same as it was a few years back before it went full 100 dollar for a reskin mode.

You are defending a game by pointing out that its money grabbing methods are less greedy than another company.

Games wont make the billions and billions they make now if they move away from the in game purchases models but they also evidently dont need billions and billions to operate.

Some of the best games on the market were made on small budgets by indie developers and sell well because the are fun and people actually want to play them.

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[–] DuckPuppet@lemmy.world 9 points 7 months ago

For Democracy!

[–] XTornado@lemmy.ml 30 points 7 months ago

Do you guys not have phones?

[–] yamanii@lemmy.world 25 points 7 months ago (11 children)

What happened to the micro part of microtransactions? This is why I only bought one skin in Genshin Impact since they give you extra funny money for your first time to get it, but a second skin will double than the first so I'm never buying one ever again.

[–] dangblingus@lemmy.dbzer0.com 8 points 7 months ago (2 children)

Dumb fucks kept giving shitty publishers like Activision and Ubisoft money for microtransactions, so those companies did what any good capitalist would do: see how much you can fleece the idiots.

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[–] samus12345@lemmy.world 8 points 7 months ago (1 children)
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[–] Kalkaline@leminal.space 25 points 7 months ago* (last edited 7 months ago) (1 children)

I need to make a game for rich suckers.

[–] superduperenigma@lemmy.world 39 points 7 months ago (2 children)

Step 1: make some genuinely top shelf, genre-defining games in the 90s and early 2000s

Step 2: Sell out

Step 3: Become shittier than anyone could ever imagine

Step 4: Charge 1 kidney for a shitty in app purchase

[–] EldritchFeminity@lemmy.blahaj.zone 15 points 7 months ago (1 children)

Step 3.5: Use psychology to "convince" children and those with certain mental health issues that they need the in app purchase.

[–] Exusia@lemmy.world 11 points 7 months ago

While simultaneously convincing parents not to vote for regulation because "its optional"

[–] WarmSoda@lemm.ee 14 points 7 months ago

What, dont you all have kidneys?

[–] umbrella@lemmy.ml 17 points 7 months ago

i got plenty of hate when i said years ago this is where the mtx slippery slope would get us

[–] GilgameshCatBeard@lemmy.ca 16 points 7 months ago (1 children)

Correct me if I’m wrong, but weren’t people warned about this before the game even came out?

This should fall under the purview of “fools and their money.”

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[–] ryven@lemmy.dbzer0.com 13 points 7 months ago (2 children)

And it looks like the result of a transporter malfunction involving Baron Rivendare's Deathcharger and Butt Stallion.

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[–] FlyingSquid@lemmy.world 12 points 7 months ago (3 children)

This sort of thing is exactly why I mostly just play retro games.

[–] Nacktmull@lemmy.world 8 points 7 months ago

Indie games ftw!

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[–] caut_R@lemmy.world 10 points 7 months ago* (last edited 7 months ago) (7 children)

This year‘s CK3 DLC package is also very close in price to the „base game.“ Naturally, it provides nowhere near as much content and I refuse to believe it requires nearly as much work to make either.

[–] RunawayFixer@lemmy.world 12 points 7 months ago (8 children)

Paradox DLC policy is why I don't play Paradox games anymore.

If I were to only play 1 game ever, then the DLC system might be ok, it's basically a subscription system. But since I'd only play a campaign every other year or so, I'm not going to fork out that much money for 1 campaign. And it's way too annoying to play some game with obvious parts missing + in game ads, so now Paradox gets no more money from me.

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[–] ipkpjersi@lemmy.ml 8 points 7 months ago

Somehow that's not surprising, which is sad.

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