jjjalljs

joined 2 years ago
[–] jjjalljs@ttrpg.network 8 points 4 hours ago

Yeah, you have to make them see you as a member of a shared in-group. That's the most important thing to them (and many people, honestly. we're all susceptible to tribalism and such)

[–] jjjalljs@ttrpg.network 9 points 5 hours ago

I thought mercurial was older than git, but apparently it's 12 days younger.

[–] jjjalljs@ttrpg.network 17 points 5 hours ago

We just need one FBI agent or something to be like "Yo these guys are a national security threat" and pop their heads open, and we'd all be a little safer.

[–] jjjalljs@ttrpg.network 74 points 6 hours ago (3 children)

I'm going to guess

  • poor media coverage
  • media is explicitly hostile to protests and pro trump/right-wing-extremism
  • many people are living paycheck to paycheck + we have minimal labor protection
  • years of left-wing organizations being kneecapped (eg: the murder of fred hampton)

A lot of people are angry but there's not really much organization. As much as I would love someone to take 50,000 of their closest friends, march down to DC, and shoot every republican in the head, without years of organizing that's just a fantasy. Unfortunately, the right wing has been doing years of organizing and it's now bearing fruit for them.

[–] jjjalljs@ttrpg.network 23 points 6 hours ago (3 children)

I don't know any republicans personally but I would not be surprised if, given a choice between admitting fault and feeling bad, or literally any other option including lying or violence, they won't admit fault. If they weren't emotionally stunted, they wouldn't be conservatives.

[–] jjjalljs@ttrpg.network 8 points 9 hours ago

I don't see anything about how the people responsible for flying a confederate flag were removed from positions of authority, nor that they really learned anything.

[–] jjjalljs@ttrpg.network 30 points 10 hours ago

conservatives don't care about facts or consistency. they care about feelings. They just say stuff. They're bad people.

[–] jjjalljs@ttrpg.network 3 points 11 hours ago

Yeah but a lot of those americans who don't want a simple national ID system are idiots. Some of them are delusional "it's a sign of the beast!!!" people who should be put in a camp.

[–] jjjalljs@ttrpg.network 7 points 11 hours ago

:pinches bridge of nose:

I'm reminded of talking with bright eyed product guys at work.

It's not enough to cover the happy path. You have to consider all the edge and corner cases, too. Sometimes people don't have all the documents they "need" to get a new card. Every hoop you jump through takes a toll, emotionally and in opportunity costs.

[–] jjjalljs@ttrpg.network 3 points 11 hours ago

New York State requires you to present the actual card to get a license (at least in some circumstances). It was a whole ordeal for me.

[–] jjjalljs@ttrpg.network 2 points 11 hours ago

Yeah, that still sounds terrible. Something about the game anchoring the players imagination to the easy assets is just upsetting to me in a gut deep level.

My old in-person group, we'd just use coins and stuff. The pennies are zombies and the quarters are necromancers. I feel like any time spent fussing with the platform itself instead of the game is a negative, and Sigil sounds like maximum fussiness.

[–] jjjalljs@ttrpg.network 1 points 13 hours ago

Burn the office down. Can't go into the office if there's no office. (I kid. that's a terrible waste and would pollute. Just murder whoever's pushing for a return to office mandate.)

 

I tried it a bit with my reaper in pve and it seemed okay, but I wasn't doing anything challenging that really put it to the test. I haven't tried the others classes yet.

 

I'm looking for players for a weekly game of Fate. I'm thinking something like a mix of Shadowrun and World of Darkness, where the players are vigilantes looking to make the world better. It would start (and maybe stay) at the street level, rather than global or cosmic.

I've been playing and running games for 20+ years.

LGBT friendly. New players okay. Unreliable players less so.

Message me if you're interested. Include a blurb about yourself, your experience with games, with fate specifically, and a joke of your choosing.

 

Like I saw one that was titled "I wonder why rule" and had a picture about overpaid CEOs or something.

Why "rule"? What's the origin of this format?

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