ryven

joined 1 year ago
[–] ryven@lemmy.dbzer0.com 4 points 1 day ago

2077 basically breaks from its source material over this. There's a series of side quests where you are asked to non-lethally subdue people suffering from "cyberpsychosis" in order to facilitate independent research on rehabilitation, and it turns out that basically all of them are either a) suffering from medical side effects that (according to some other in-game documents) are known to cyberware manufacturers, but being swept under the rug to keep sales and profits flowing, and/or b) suffering from untreated psychological trauma, and it just turns out lashing out is a lot more destructive when you happen to have a ton of built in weapon systems that are always with you and ready to engage at a moment's notice. The "humanness" angle is sometimes seen being pushed by the media, but it's basically an excuse the corps use to shift blame away from their faulty products.

[–] ryven@lemmy.dbzer0.com 3 points 1 day ago

Pokémon Infinite Fusion is really good. It's Kanto but you can splice Pokémon together for fun and/or advantage, combining their types and movesets, and a ton of the possible combos have custom sprites. (The ones that don't have custom sprites use old auto-generated sprites, which are at least usually funny.)

There are about 500 canonical 'mons, which means over 200,000 fusions!

Don't trust Google, people are making fake download sites. Get the game from the Discord.

(Yes, Discord is a terrible place to keep the canonical download links. No, I don't know why it's like that. Yes, this whole thing was made in RPG Maker, somehow!)

[–] ryven@lemmy.dbzer0.com 6 points 1 day ago (1 children)

Thanks, I didn't flatline! One of my players couldn't make this week so I improvised a variant on the classic Food Fight intro scenario so that we could familiarize ourselves with the combat without going off on a run sans street samurai. In retrospect I'm not sure I handled recoil penalties correctly, and we slogged through the rulebook looking for some things like "Why does spell Force matter again?" but in the end only one of the players got mildly shot, and the mage manabolted a guy so hard that he totally fried from the inside out, so I'm calling it a success!

[–] ryven@lemmy.dbzer0.com 4 points 2 days ago* (last edited 2 days ago) (3 children)

Thanks chummer, I'll need it!

[–] ryven@lemmy.dbzer0.com 8 points 2 days ago* (last edited 2 days ago) (5 children)

Shadowrun on SNES. And I'm running Shadowrun tonight for the first time in literal decades (I last GMed it when I was in middle school!), for people who haven't played before; I'm so nervous and unprepared! I hope that even if I mangle the rules I can get across the vibes.

[–] ryven@lemmy.dbzer0.com 7 points 3 days ago (1 children)

Sonic Roboblast 2 Kart and its successor Dr. Robotnik's Ring Racers are open source, and pretty fun! The exact degree to which they're free-as-in-libre depends somewhat on Sega's policy of turning a blind eye to fan games, so although GPL-2.0 permits commercial use I wouldn't recommend testing it.

There is a lively modding scene (or there was for SRB2K last time I was playing it; I haven't played RR yet). Ring Racers has single-player content if that's what you're looking for, I hear it's quite challenging.

[–] ryven@lemmy.dbzer0.com 4 points 2 weeks ago

My car has been on standard time for years now, so it's currently correct.

[–] ryven@lemmy.dbzer0.com 30 points 2 weeks ago (2 children)

The last time I was handing out candy at my old neighborhood, kids would ring the doorbell but then they'd just stand there and stare at me until I handed them candy. You're supposed to say "trick or treat"!

Now I live in an apartment, so I don't get trick-or-treaters. (I have candy just in case, but nobody ever knocks.) My roommate went to hang out with his sister and hand out candy at her place, and apparently their neighborhood has decreed that trick-or-treating ends at 7 sharp now so that nobody is out after dark? I don't get it. I thought staying out late (and, for teens, potentially unsupervised) was part of the fun!

[–] ryven@lemmy.dbzer0.com 25 points 2 weeks ago (3 children)

Apparently the Narcan is "in case fentanyl is deployed as a chemical weapon." How often does this happen? I can find one instance of Russia using aerosolized fentanyl against Chechen separatists during a hostage situation in 2002.

This doesn't strike me as an especially efficient way to increase security.

[–] ryven@lemmy.dbzer0.com 6 points 3 weeks ago

Wow knowing the asset reuse was by design makes me feel way less charitable towards DA2. (I don't know if I'd go as far as the other commenter and say it's "a bad game," but I didn't like it.)

[–] ryven@lemmy.dbzer0.com 3 points 3 weeks ago

Initial reviews seem remarkably positive given what we saw in the first gameplay reveal a few months ago. My impression at the time was that about half the voice actors sounded like they hadn't been given enough context about the scenario and some of the cutscenes had questionable direction, which were bad signs for a curated ten minute slice. I still think it's ultimately not for me—I don't really want action combat in my Dragon Age—but I'm glad people are enjoying it.

[–] ryven@lemmy.dbzer0.com 74 points 3 weeks ago (35 children)

My college workflow was to copy the prompt and then "paste without formatting" in Word and leave that copy of the prompt at the top while I worked, I would absolutely have fallen for this. :P

 

I just started playing OSRS recently and have been just drifting around from one activity to the next, as I find stuff that catches my fancy. Currently I'm about 20 games into Fishing Trawler and haven't seen a piece of the angler set yet; I ended up liquidating some of my food and crafting materials on the GE to buy more rope. I notice a lot of people prefer to play the lower deck even though swamp paste is so expensive; what's the appeal?

Previously I spent a while in Camdozaal because I liked that it was a pretty self-contained grinding area; I stayed long enough to unlock all the buffs, and get the barronite mace and the Imcando Hammer. I like the concept of the Vault but it seems like the actual loot is worthless compared to how much time you spend mining to pay for vault runs. The best drops are adamant armor that you could buy on the exchange.

What's everybody else working on? Grinding skills, making money, minigames, bosses? Having fun?

 

Yes, this is a 4 hour long review of a hotel that's already closed.

 

UPDATE: Ahoyoo has confirmed that Trimming the Herbs was uploaded with TAS tools, meaning that The Last Dance was the final legitimate level all along! Congrats to kazeihinn on the Last First Clear! The journey continues in Super Mario Maker 2...

ORIGINAL POST:

Team 0% is attempting to clear every level in Super Mario Maker before the servers shut down on April 8. (New level uploads have been disabled since 2021, so there is no danger of new levels appearing at the last minute.) As of a few days ago, only a single level remains: Trimming the Herbs, uploaded in 2017 by Ahoyoo. (See also Ahoyoo's original upload video.)

The level is short but extremely precise, requiring Mario to use Bob-ombs to precisely remove Piranha Plants and collect coins while navigating a tight space filled with spikes. There have been over 200,000 attempts so far! If you have a Wii U and feel like you might be a Mario master, this is your opportunity to pick up the final First Clear in Super Mario Maker history.

 
 

The system:

MSI Raider GE67 HX 12UHS

Intel Core i9-12900HX

nVidia GeForce RTX 3080Ti (laptop)

32GiB RAM

Win11 Pro 64-bit

The problem:

Once in a while (usually 2-3 times per day), the system crashes, usually resulting in a blue screen with one of various error codes. Codes I've seen include:

HYPERVISOR_ERROR

CLOCK_WATCHDOG_TIMEOUT

VIDEO_TDR_FAILURE

IRQL_NOT_LESS_OR_EQUAL

Sometimes the system hangs but the blue screen never comes, and I have to power it off manually. When this happens, the fans go to full speed and yet the laptop quickly becomes incredibly hot if I don't power it off as soon as possible, suggesting that the CPU or GPU is maxing out for some reason.

Checking with Event Viewer shows nothing out of the ordinary in the lead up to the crash.

Things I've ruled out:

I initially thought it only happened while plugged in, and bought a new power supply. That didn't seem to affect the frequency of the issue, and I also have now seen it happen while on battery. I also initially thought it was more frequent while playing games that use the dedicated graphics card, but I'm not sure that's actually true; I have seen it happen even while just watching Youtube. At one point I felt that it happened more when I moved the laptop or plugged in USB devices, but I think that may be magical thinking; I have never been able to make it happen on purpose by doing those things. It does seem to be true that after it happens, if I let the laptop restart automatically, it often happens again in a short time, but shutting down and then turning it back on gives more time before the next incident.

Solutions I've tried:

I tried updating the BIOS and the Intel firmware to the latest available on MSI's website, but that doesn't seem to have helped. I also updated my nVidia drivers.

A possibly related issue:

A week or so before this happened for the first time, I updated the BIOS to fix a different issue. What happened then was: I was playing a game on battery unintentionally, and didn't notice until that "low battery - switching to Super Battery" warning appeared and began throttling system performance. I plugged the laptop in, but performance didn't improve. I restarted and performance was terrible across all applications, even Firefox. I checked Resource Manager and noticed that the CPU was being throttled down to around 0.16GHz. Event Viewer was showing warnings about this that said the processor was being limited by system firmware.

I tried using various Windows and MSI power management settings to resolve the issue, which persisted across restarts, fully charging the battery, etc. In the end, I solved it by updating the BIOS (to a version that is now one version back from the most current one).

It was a while, maybe a week, after running the update that the crash happened for the first time.

Current theory:

Is it possible I screwed up the BIOS update somehow? I noticed that it instructs you to return clock speeds to stock before doing the update. I don't think I've manually adjusted them, but MSI's "MSI Center" software seems to offer automatic adjustment. It was set to "Balanced" when I did the most recent update, but it may have been set to "Auto" when I did the first one, which I guess could be a problem if the CPU was automatically overclocked.

 

I'm crouched in an empty room, stealing everything. My stealth meter randomly changes to Detected so I stop for a while and wait for it to go back to Hidden. I steal the next item and get a notification that a bounty has been added. I'm still Hidden.

I finish looting and stand up. Suddenly: "You're under arrest!" A cop charges into the room and starts giving me a spiel. I unload my fully automatic Grendel into their chest at point blank range. Somehow this attracts less attention than quietly picking up comestibles did; no reinforcements arrive, and I remain free to wander around.

I come back to this room about five minutes later for an unrelated conversation. Everyone politely ignores the dead body.

I know this is all, like, just Bethesda game things, but for some reason this time it seems funnier than usual.

Also, minor companion spoilers:

spoilerIf all the companions get as mad as Andreja did every time petty theft escalates to murder, my ship is going to get real empty real fast.

 

Spoilers for the WyrmwayIn the room where you must demonstrate insight by striking down a representation of one of three writers, Amaps is represented as a tiefling:

Image of Amaps being a tiefling

However, the book he wrote clearly indicates that he was a halfling:

Image of book description that says Paul Amaps was a halfling

This is halfling erasure!

 

::: spoiler spoiler I broke into Wyrm's Rock and assaulted Gortash at his coronation, where Wyll's dad, Lord Ravenguard, was present. I won the fight by falling back to the parapets (by the ballista) and forcing all the enemies to walk through Hunger of Hadar and Wall of Fire to get to me; they really hate pathing through Hunger of Hadar, so most of them waited politely in the main room while I killed the rest a couple at a time.

I knocked out Ravenguard and then shoved him to a safe place so that he wouldn't get hit by any AOEs. However, now that we're done, the post-fight cutscenes are over, etc., he's still just KO'd. Wyll doesn't have anything to say about him, and the quest journal entry about rescuing him is still on the step where it says that he's being held at Wyrm's Rock. Well, yes, I know, I found him.

So what do I do with him now? He's infected, it doesn't seem like I should wander off without him. I tried going to camp and there's still no quest update or word from Wyll. I tried healing him in case we need to talk to him, but I learned that KO'd characters don't get up when healed.

Update: If I long rest, the journal updates to say he is dead and his body disappears. It also implies the existence of a next quest step at camp, but Wyll says nothing about it. Also all my companions had the wrong dialog after a certain camp event, as though I had not yet killed Gortash who is very dead. Curiouser and curiouser. I think it's definitely true that they didn't plan for you to try to use the nonlethal toggle this way.

 

For context, Extended Information is a mod that shows hit chance popups for every shot, like the older Perfect Information, which (when it works) helps you develop a better sense of how much risk you're really incurring from enemy shots.

I've got a long and complicated mod list which is mostly (but not entirely) cribbed from ChristopherOdd's last Youtube playthrough, and I've noticed that the percentages EI displays, especially for enemy shots, are wrong. The most obvious evidence is that they frequently miss shots that EI displayed as 100%, but it will also show absurd numbers like 89% chance to hit by a basic trooper against a target in full cover while the shooter is wounded, and they'll usually also miss.

I think the problem is with shots that are modified by certain other mods, and I currently suspect EU Aim Rolls (which separates hit, crit, and dodge into separate rolls, as well as offering some specific tweaks) and Complicated Red Fog (which applies penalties to aim and other stats based on missing health).

There is a link in the Steam workshop page to a Discord server where supposedly the mod developer posted an experimental, updated version that solved some of this (at least with regard to EU Aim Rolls), but that link is now defunct (either the server no longer exists or it's private). Does anyone happen to have that version and be willing to share it, or know of another, more compatible mod?

Edit: For now I have disabled EI and I'm using EU Aim Rolls' built-in stat reporting. It isn't as nice, because it's just plain text on the right side of the screen instead of a color-coded popup over the shooter, and it doesn't have some of the extra info on the HUD that EI provides, but it does appear to be right, which is a good start!

 

Sometimes I can tell when my current DM fudges a roll to miss an attack or reduce damage. He has a tell in the specific way he pauses and breathes before announcing the roll, then tries to hurry to the next turn, which only seems to happen when someone is in a life-or-death scenario, but "luckily" survives.

Should I let him know he has a tell? Will it be less fun (or more stressful) for him if he knows I know?

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