silverchase

joined 1 year ago
[–] silverchase@sh.itjust.works 6 points 6 hours ago (1 children)

I love my Steam Controller. I got a second before they went out of production! The two big pads are so versatile.

[–] silverchase@sh.itjust.works 2 points 6 hours ago (1 children)

Wizards sure did release a trailer for Edge of Eternities. Didn't say much, though.

[–] silverchase@sh.itjust.works 2 points 6 hours ago (1 children)

The original is more of an essay than a comic. But really, the book is where you need to be if you want to experience all this at full power.

[–] silverchase@sh.itjust.works 6 points 1 day ago (1 children)

Fell for the usual trap of teaching something complex. If you teach a simplified version, you just teach... the simplified version. You didn't teach the actual complex thing and the learners will eventually still have to learn that

[–] silverchase@sh.itjust.works 11 points 5 days ago (1 children)

The legendary math grenade

[–] silverchase@sh.itjust.works 2 points 6 days ago* (last edited 6 days ago)

“you may instead create that many tokens that are copies of enchanted permanent.”

Finally, legal squirrellink!

Space-Time Anomaly

End the turn or extra turn? What do we think?

[–] silverchase@sh.itjust.works 5 points 1 week ago

In several years, This Town will join the glorious list of cards that make people go "why did this random draft chaff get banned?"

[–] silverchase@sh.itjust.works 4 points 1 week ago

At this point, we need to amend that saying about how mechanics are either clones of kicker or split cards. They can now be clones of kicker, split cards, or adventures.

[–] silverchase@sh.itjust.works 1 points 1 week ago

Stand above the riff-raff who walk the sidewalks

 

Shoutout to the YouTube channels for the 11foot8 bridge and the Needles Underpass!

[–] silverchase@sh.itjust.works 1 points 1 week ago

The Needles Underpass is 2.4 m high and yet it sure does catch a lot of flies!

[–] silverchase@sh.itjust.works 4 points 1 week ago (1 children)

Tic Tac Together is team-based recursive tic-tac-toe. When both teams try to claim the same square at the same time, they have to fight for it by playing a subgame. Or a subsubgame. Et cetera. It's surprisingly strategic. How much board control should you give up to secure a contested square?

I've heard good things about Sunderfolk but haven't played it myself. It has hex-grid tactical combat with co-op done via smartphone, so only the buyer of the game needs to share their screen.

[–] silverchase@sh.itjust.works 4 points 1 week ago* (last edited 1 week ago)

Which ones have you heard of?

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