silverchase

joined 1 year ago
[–] silverchase@sh.itjust.works 6 points 1 day ago (1 children)

Fell for the usual trap of teaching something complex. If you teach a simplified version, you just teach... the simplified version. You didn't teach the actual complex thing and the learners will eventually still have to learn that

[–] silverchase@sh.itjust.works 11 points 5 days ago (1 children)

The legendary math grenade

[–] silverchase@sh.itjust.works 2 points 5 days ago* (last edited 5 days ago)

“you may instead create that many tokens that are copies of enchanted permanent.”

Finally, legal squirrellink!

Space-Time Anomaly

End the turn or extra turn? What do we think?

[–] silverchase@sh.itjust.works 5 points 1 week ago

In several years, This Town will join the glorious list of cards that make people go "why did this random draft chaff get banned?"

[–] silverchase@sh.itjust.works 4 points 1 week ago

At this point, we need to amend that saying about how mechanics are either clones of kicker or split cards. They can now be clones of kicker, split cards, or adventures.

[–] silverchase@sh.itjust.works 1 points 1 week ago

Stand above the riff-raff who walk the sidewalks

 

Shoutout to the YouTube channels for the 11foot8 bridge and the Needles Underpass!

[–] silverchase@sh.itjust.works 1 points 1 week ago

The Needles Underpass is 2.4 m high and yet it sure does catch a lot of flies!

[–] silverchase@sh.itjust.works 4 points 1 week ago (1 children)

Tic Tac Together is team-based recursive tic-tac-toe. When both teams try to claim the same square at the same time, they have to fight for it by playing a subgame. Or a subsubgame. Et cetera. It's surprisingly strategic. How much board control should you give up to secure a contested square?

I've heard good things about Sunderfolk but haven't played it myself. It has hex-grid tactical combat with co-op done via smartphone, so only the buyer of the game needs to share their screen.

[–] silverchase@sh.itjust.works 4 points 1 week ago* (last edited 1 week ago)

Which ones have you heard of?

[–] silverchase@sh.itjust.works 2 points 1 week ago

I will back up Cassette Beasts for having a strategically interesting turn-based combat system.

[–] silverchase@sh.itjust.works 13 points 1 week ago (1 children)

If you've followed the news and history of this bridge, the city did actually try. They increased the clearance from the original 11 ft 8 in to 12 ft 4 in, but that's still a bit too low for large vehicles. There's limited room to expand since that bridge is a rail bridge and there are utilities under the ground.

Because of the weirdness drivers know they have to pay attention or else death and injury awaits.

That is one thing I admire about chaotic roads. I remember hearing the rule of crossing the street in Hanoi is to just look where you want to go and walk in a straight line at a constant speed, and expect traffic to work around you. Standardization and signage really just exists to make driving easier.

[–] silverchase@sh.itjust.works 3 points 1 week ago (1 children)

Looks like you enjoy retro-style 3D platformers. Get Corn Kidz 64!

Like Pseudoregalia, it's another N64-style 3D platformer released in 2023 with a goat protagonist trapped in a dream. This is an oddly narrow coincidence.

 

We're gonna play so much Vib-Ribbon

 
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