EddyNottingham

joined 1 year ago
[–] EddyNottingham@lemmy.ml 2 points 3 weeks ago

Wow, I came here to say this too! I wonder if the devs knew!

[–] EddyNottingham@lemmy.ml 1 points 3 weeks ago

In my opinion, Foddians are best described as games that require you to learn a skill while testing your patience. Some involve some kind of platforming challenge, that can feel punishing, as a small mistake can cost you a chunk of progress.

I don't think calling them "bad on purpose" with crappy controls is very fair, as Getting Over It, Jump King, and A Difficult Game About Climbing, to name just a few, are all extremely well polished games.

[–] EddyNottingham@lemmy.ml 2 points 3 weeks ago (1 children)

Thank you for the encouragement! I'm going to save this post and come back and read it next time I'm scared about annoying people ❤️

[–] EddyNottingham@lemmy.ml 1 points 3 weeks ago

Thank you for your kind comment! And for calling my clouds gorgeous :D

I'm not new to Lemmy per se, but I am new to posting here, so I didn't really know exactly how things were going to display, especially with the automatic embeds that lots of social media sites do these days. I'll definitely take the effort to add pictures directly to the post in the future! I agree that not taking people off platform unless they really want to would be preferable, sorry!

[–] EddyNottingham@lemmy.ml 2 points 3 weeks ago

Thank you! That's actually really good advice, if you share positivity then you're more likely to attract positive people! Makes perfect sense 🙂

[–] EddyNottingham@lemmy.ml 11 points 3 weeks ago (5 children)

Well, I'm glad this one is gaining lots of interest for you! It looks like a cool game!

I have my first game called "Enso" in the Steam Next Fest right now, so fingers crossed I'll be able to gain a little traction too! Do you have any tips on how to promote your game without feeling like a scumbag? I hate the "salesman" type feeling I get from talking about my game online 😅

[–] EddyNottingham@lemmy.ml 32 points 3 weeks ago (7 children)

Congrats, that's a massive achievement!

[–] EddyNottingham@lemmy.ml 6 points 1 month ago (1 children)

Shakshouka! So easy, so tasty, so cheap, and can switch out basically any ingredient for whatever you have lying around! Worth looking up if you don't know it :)

[–] EddyNottingham@lemmy.ml 1 points 1 month ago

Yeah, this is so true. I always play with the datapacks from vanillatweaks that allow you to recombine certain block types back into their base type. Like wood stairs back into wood block. Makes it slightly more bare-able. Do you do anything to make it better? If you do, I need to know 😅

[–] EddyNottingham@lemmy.ml 4 points 1 month ago (1 children)

I think it's still simple enough, and actually simpler to get into and start playing now due to QoL improvements. I'm pretty casual, but I do run a server, and the Minecraft community who play regularly seem to mostly be asking for way more content.

[–] EddyNottingham@lemmy.ml 2 points 2 months ago

My mind is blown, haha thanks for sharing :)

[–] EddyNottingham@lemmy.ml 3 points 2 months ago (3 children)

Feck off?!! Is it really???!

 

Purposefully deceitful toggle switch colours. Am I saving my preference to receive none, or to receive all? Found on clevertap.com's mailing list service.

 

Knowing when to put the mouse and keyboard down is hard.

I made this quite detailed shader, but it only fills a tiny part of the screen... Like maybe the player will see this once or twice max, but the rest of the time this element will only take up 40x40 pixel area 😅

What techniques have you found that help to keep you on track and let you understand when it's time to stop?

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