this post was submitted on 06 Apr 2025
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[–] MajesticElevator@lemmy.zip 2 points 4 days ago

If all of its games were available elsewhere, there would be a lot less switch users

[–] the_riviera_kid@lemmy.world 5 points 6 days ago

Shit no, its a different market. The switch was designed by committee to extract the maximum amount of money possible from the consumer. The Steam Deck is geared toward PC enthusiasts and built and designed by those same people. They aren't even in the same ball park.

[–] zecg@lemmy.world 0 points 6 days ago* (last edited 6 days ago)

Within an enthusiast bubble, PC handhelds are a big deal, but they do not exist in the same universe as Nintendo consoles.

I keep hearing this shit and it seems like stupid wishful thinking, because in a locked-down universe where Switch 2 is not a shitty proposition for way too much cash compared to getting a PC with 10k+ PC games from the get go and also emulating anything you wish because it's your hardware and it's just bits - in that universe, Polygon is a much needed pool of experts that people go to for advice instead of a source of stupid ragebait titles telling them a log of shit is the new snickers.

Nintendo will not have true competition in handhelds until its peers in the console space get involved.

Yeah, sure, fuck you Polygon

[–] missingno@fedia.io 84 points 1 week ago (2 children)

The Deck is targeted squarely at enthusiasts. While it's a fantastic product for that niche, anyone who thinks it's going to capture a market the size of Nintendo's any time soon is living in a fanboy bubble.

Hell, right now Valve isn't even capable of manufacturing half as many Decks as Nintendo will manufacture Switch 2s. They literally can't sell that number because they can't produce that number.

[–] thatKamGuy@sh.itjust.works 32 points 1 week ago (6 children)

Maybe it’s from huffing too much copium; but I think that Valve’s eventual Steam Deck successor will probably have mainstream console levels of appeal.

By that point in time, compatibility should be nigh-sorted (thanks to all the hard work currently happening), and users won’t need to interact with the Linux desktop mode at all. It would be completely transparent, and only enthusiasts and power-users would ever want interact with it.

The biggest thing going for the SteamOS platform is the immense library that it brings forward; no other console can compete with — even with full backwards compatibility (which even the Switch2 is struggling with).

[–] nekusoul@lemmy.nekusoul.de 21 points 1 week ago (2 children)

Probably not the Steam Deck successor alone, but the PC handheld ecosystem as a whole might be able to get there at some point (preferably mostly running Linux).

Though it's kind of insane how much progress was already made over one generation: It went from a Kickstarter grift (Smach-Z), to the Steam Deck, to multiple competitors already.

[–] warm@kbin.earth 13 points 1 week ago

Yes, we need the Xbox handheld to fail, we don't want Windows to take Linux's best chance to grow.

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[–] DoucheBagMcSwag@lemmy.dbzer0.com 50 points 1 week ago* (last edited 1 week ago) (1 children)

Saved you a click: "nO thEyre DiffErANT dEmoGraphiCS"

[–] Nosavingthrow@lemmy.world 21 points 1 week ago

Gotta huff that copium. We need to pay 80 dollars for a 'key card'

[–] JakobFel@retrolemmy.com 42 points 1 week ago (13 children)

Easily. Aside from the first party titles, there's literally no reason to get a Switch 2. Everything else is objectively better on a PC handheld (especially the Deck).

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[–] Hazelnutcookiez@lemmy.blahaj.zone 38 points 1 week ago (9 children)

Do people actually think its a competitor? This is just news sites trying to make something up for clicks surly.

[–] Dindonmasker@sh.itjust.works 11 points 1 week ago (4 children)

I gave away my switch to a coworker because i didn't really like it to buy a steam deck. So i'd say for me yes they where competitors. I use a lenovo legion go now.

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[–] ampersandrew@lemmy.world 38 points 1 week ago* (last edited 1 week ago) (2 children)

There's a lot here, and yes, the total addressable market for the Steam Deck is currently less than either Switch will sell in a single quarter, but the video game market is a very different thing now than it was in early 2017. The Switch was the only game in town; now it's not. Live service games make up a significant amount of what the average consumer wants, and those customers largely play on PC for all sorts of reasons. The Switch 2 is no longer priced cheaply enough that it's an easy purchase for your child to play with, abuse, and possibly break. The console market in general is in the most visible decline it's ever been in, also for all sorts of reasons, and those handhelds from Sony and, at least, Microsoft are likely to just be handheld PCs as well.

Development on blockbuster system sellers has slowed way down, which comes hand in hand with there just not being as many of them, which makes buying yet another walled garden ecosystem less appealing. This walled garden has Pokemon and Mario Kart, so Nintendo's not about to go bankrupt, but if we smash cut to 8 years from now and the Switch 2 sold more units than the Switch 1, I'd have to ask how on earth that happened, because it's looking like just about an impossible outcome from where we stand now.

Also, there's this quote:

But, although Microsoft has now been making Xbox consoles for over 20 years, it has consistently struggled to use that experience to make PC gaming more seamless, despite repeated attempts

Look, I'm no Microsoft fanboy. Windows 10 was an abomination that got me to switch to Linux, and Windows 11 is somehow even worse. The combination of Teams and Windows 11 has made my experience at work significantly worse than in years prior. However, credit where credit is due: Microsoft standardized controller inputs and glyphs in PC games about 20 years ago and created an incentive for it to be the same game that was made on consoles. It married more complex PC gaming designs with intuitive console gaming designs, and we no longer got bespoke "PC versions" and "console versions" of the same title that were actually dramatically different games. PC gaming today is better because of efforts taken from Microsoft, and that's to say nothing of what other software solutions like DirectX have done before that.

Still, the reason a Microsoft handheld might succeed is because it does what the Steam Deck does without the limitations of incompatibility with kernel level anti cheat or bleeding edge software features like ray tracing (EDIT: also, Game Pass, the thing Microsoft is surely going to hammer home most). Personally, I don't see a path for a Sony handheld to compete.

[–] brucethemoose@lemmy.world 19 points 1 week ago (2 children)

live service games make up a significant amount of what the average consumer wants, and those customers largely play on PC for all sorts of reasons

You are leaving out the elephant in the room: smartphones.

So, so, so many people game on smartphones. It's technically the majority of the "gaming" market, especially live service games. A large segment of the population doesn't even use PCs and does the majority of their computer stuff on smartphones or tablets, and that fraction seems to be getting bigger. Point being the future of the Windows PC market is no guarantee.

[–] ampersandrew@lemmy.world 13 points 1 week ago

I don't think the people gaming on smart phones are the same demographic that would compete with the Switch 2 or a handheld PC. It's not a lot of data, but take a look at how poorly Apple's initiative for AAA games on iPhone has been going. There are more problems with that market than just library. The PC market has been slowly and steadily growing for decades while the console market has shrunk.

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[–] DrSleepless@lemmy.world 34 points 1 week ago (3 children)

Yes because Steamdeck games are cheaper

[–] BuboScandiacus@mander.xyz 15 points 1 week ago

And a lot of people already have hundreds of them

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[–] KeenFlame@feddit.nu 23 points 1 week ago (3 children)

Is a pants really a competitor for clothing?

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[–] CallateCoyote@lemmy.world 20 points 1 week ago (1 children)

There's some overlap in customers, sure but the vast majority of people who buy a Switch 2 aren't the types who would buy a Deck. Switch 2 will sell tens of millions more units to a mainstream consumer. And that's fine. Deck can still be a successful product in its own right as long as Valve is making a profit off of it through Steam software sales.

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[–] samuelwankenobi@lemm.ee 19 points 1 week ago (3 children)

Think about what the parent is going to buy their kids a easy to use Nintendo console or the Steam deck that doesn't run every game you can buy on it because it's really a pc

[–] Delphia@lemmy.world 19 points 1 week ago (3 children)

This is what cracks me up about this topic literally every time it comes up.

Everyone on highly tech savvy and linux loving lemmy not being able to wrap their heads around the idea that busy parents dont want to have to tech support their kids game console. They want to be able to tell Grandma "He has a switch 2 and wants the new pokemon game for his birthday", they want to walk into stores and buy accessories that WILL fit and they dont want microtransaction laden shit. One of the FEW things I still respect about Nintendo is that their AAA in house releases are FULL games (for the price, they would fucking want to be).

The 6 to 12yo market alone is probably enough to make the switch worthwhile from a business perspective. The "just tech savvy enough to work facebook" crowd adds in the profit margins.

Idiots who have never used a steam deck and are obviously scared by the word linux in this thread. You can easily use the steamdeck without ever leaving gaming mode and with absolutely no troubleshooting needed. Its as simple as browsing steam, pressing download, and pressing play. I would absolutely give it to a child with a few games preloaded, and they would be perfectly fine to use it. The UI is way more friendly than the switch one also. Everytime ive tried to play a game on switch with friends theres been some update that takes ages, the Ui is slow and clunky, and connecting joycons is an absolute pain. What troubleshooting do you think is necessary to run a game from steam lmao?

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[–] Simulation6@sopuli.xyz 11 points 1 week ago

If you try to buy a game on the deck that isn't verified to run there you get a warning. Meanwhile you have a limited selection on the switch of over priced games.

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[–] x00z@lemmy.world 16 points 1 week ago

After playing tens of games on the Switch people might want to play the tens of thousands of games on Steam.

[–] mesamunefire@lemmy.world 15 points 1 week ago (10 children)

I mean most games coming to switch outside of Nintendo themselves is already on or coming to steam deck.

Nowadays consoles don't really matter. Which is good for the users.

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[–] tehmics@lemmy.world 14 points 1 week ago (18 children)

They're cheaper which is insane. We could see a boom if third party manufacturers hop on steamOS now

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[–] TropicalDingdong@lemmy.world 12 points 1 week ago (9 children)

Is the switch 2 even competitive?

It's a hall pass to an ecosystem. It's barely hardware.

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[–] Artyom@lemm.ee 11 points 1 week ago (2 children)

Even if you own a Steam Deck, Nintendo has some attractive value. Nintendo essentially has a monopoly on at least 3 genres of videogame. The entire library of Steam doesn't really have a casual racing game that can go toe-to-toe with Mario Kart. The same can be said for almost any Mario game. Even if a Steam Deck had the games, you'd need 2 decks or an extra controller to get the Switch-style experience. Valve isn't really trying to compete with the Switch on its own turf.

[–] missingno@fedia.io 10 points 1 week ago

This is very true. It's not just that Nintendo makes good games, it's that a lot of their games are wildly unlike anything else on the market. The reason I'm losing my mind over a Kirby Air Ride sequel is because there hasn't been any other game like the original from 2003. I've waited 22 years for another game that could scratch that itch.

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[–] CidVicious@sh.itjust.works 11 points 1 week ago

Well, the steam deck sold something like 6 million, and the switch sold 150 million, so....probably not? But on a more anecdotal level I know a lot of people for whom the Steam Deck took the place of their Switch.

[–] bjoern_tantau@swg-empire.de 10 points 1 week ago

Betteridge wins again.

Handhelds are a niche in PC gaming. Especially in the whole gaming market.

[–] flemtone@lemmy.world 9 points 1 week ago

I'd much rather buy a Steam Deck and run Switch emulation on it, knowing I can buy games a whole lot cheaper on Steam sales.

[–] B0NK3RS@lemmy.world 9 points 1 week ago (1 children)

No they're aren't competitors. I'd wager a significant portion (probably the majority even) of Switch users have never heard of the Steam Deck or even less so the other handhelds.

Steam Deck has it's fans but like everything in life just because you love it doesn't mean the majority of people have any clue about it.

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[–] melfie@lemmings.world 9 points 1 week ago* (last edited 1 week ago)

Steam Deck will not be able to compete with Switch 2 for first party titles since it can barely emulate Switch games at a decent frame rate. Will likely need a proper gaming PC to emulate S2 first party titles. For all other games, Steam Deck wins because the games don’t cost $80, vastly bigger selection, mods work, etc.

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