You don't remember pre-Steam then, because it was already headed down this path. Piracy and used copies have been the boogieman for a long time, and doing anything they can to prevent both was always the natural destination of the industry, unless more people start shopping on GOG.
ampersandrew
At this point, I'm aching desperately for that linear shooter. They have other strengths. Halo Infinite offered a ton more freedom than the old games, but it was worse off for it.
The project came before a publisher owned them.
They've publicly mentioned that they're building a "preservation team", and the thing that makes that make sense to me is forward compatibility for Xbox executables on Windows somehow.
I'd very much prefer to not even have them take up shelf space, but it's the only way that exists to actually own a copy of a movie or TV show. I have ripped a number of them, but if someone made the GOG for movies, I'd move all of my purchases over there.
I'd be happy with DRM-free video purchases, but they don't exist like they do for video games, and even video games aren't available DRM-free across the board.
I don't think I ever pitched a subscription as being better than ownership, just that your joke is divorced from the reality of the situation and the way Microsoft has operated for over a decade, and that's why the joke didn't land. Microsoft won't get a stranglehold on the market, despite their best efforts.
What do you think consoles are? They are just a pc with proprietary software and hardware.
You are missing the distinction by several miles. A short list includes the lack of cert, the availability of competitors on the same platform, and backward compatibility whether they like it or not. If the value proposition is as poor as you expect it to be, then the launch of a portable Xbox will hardly be noticed next to the Steam Deck, but the more likely scenario is that it's basically a Steam Deck that plays nicer with Game Pass and anti cheat technologies because it's actually Windows under the hood. You've demonstrated a large lack of understanding about what's changed between 6th gen consoles and today, but the short explanation is that I don't see a reason to expect Microsoft to charge you for Halo again on this new platform, because it would be marketing suicide among plenty of other reasons.
There seem to be a lot of people here who haven't gotten the memo that future Xboxes are likely to just be disguised Windows PCs, because they're mostly interested in Game Pass and know they can't compete otherwise. On an open platform, they couldn't stop you from continuing to play your old games. They really don't care about you re-purchasing their old games because they want you to rent a library. That's why your joke was bad.
Those are supported platforms, yes. Many of them are redundant because the same license gives to access to the game on multiple platforms. I'm not defending them; your joke didn't land because they don't typically make you buy the same games over again. I'm a Linux fanboy and don't own a Series X; I have no reason to defend Microsoft. Just make better jokes next time.
They haven't really had a history of making you purchase them again. If you've got them now, you'll still be playing the copies you already bought.
That's Nintendo's MO, not Microsoft's.
You can pay for online multiplayer and not have an offline option on consoles. There's no reason to believe that paying for it would make more games playable offline.