Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Rules
1. Submissions have to be related to games
Video games, tabletop, or otherwise. Posts not related to games will be deleted.
This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.
2. No bigotry or harassment, be civil
No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.
We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.
3. No excessive self-promotion
Try to keep it to 10% self-promotion / 90% other stuff in your post history.
This is to prevent people from posting for the sole purpose of promoting their own website or social media account.
4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.
We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.
5. Mark Spoilers and NSFW
Make sure to mark your stuff or it may be removed.
No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.
6. No linking to piracy
Don't share it here, there are other places to find it. Discussion of piracy is fine.
We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.
Authorized Regular Threads
Related communities
PM a mod to add your own
Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
Help and suggestions
By platform
By type
- !AutomationGames@lemmy.zip
- !Incremental_Games@incremental.social
- !LifeSimulation@lemmy.world
- !CityBuilders@sh.itjust.works
- !CozyGames@Lemmy.world
- !CRPG@lemmy.world
- !OtomeGames@ani.social
- !Shmups@lemmus.org
- !VisualNovels@ani.social
By games
- !Baldurs_Gate_3@lemmy.world
- !Cities_Skylines@lemmy.world
- !CassetteBeasts@Lemmy.world
- !Fallout@lemmy.world
- !FinalFantasyXIV@lemmy.world
- !Minecraft@Lemmy.world
- !NoMansSky@lemmy.world
- !Palia@Lemmy.world
- !Pokemon@lemm.ee
- !Skyrim@lemmy.world
- !StardewValley@lemm.ee
- !Subnautica2@Lemmy.world
- !WorkersAndResources@lemmy.world
Language specific
- !JeuxVideo@jlai.lu: French
view the rest of the comments
If it eventually gets outed as being Ponzi scheme, I'll not be remotely surprised.
I don't actually think you can call it that.
I'm pretty sure they've spent every cent, considering how much they have in fact produced.
The part that boggles me to this day, is that they spend the money on making a litany of insanely high quality assets and features, with seemingly no plan for how they'll fit together.
And then they proceed to spend even more money, and time, on trying to fit it all together into something that functions like a complete system.
And that's before you discuss their obsession with "realism". What there is to play, is marred with balancing issues. Better ships are just... Better. Because they insist on weapons and ships functioning "logically" within the game universe, rather than in whatever way is the most fun.
Fighters beat bigger ships because equipping the same weapons, a fighter can hit every shot it takes at a slow moving giant. Meanwhile the travel-time of weapons make the fighter completely unkillable for the big ship, because the fighter can land shots from a range where its own speed allows it to dodge literally everything the big ship might send its way.
They've been buffing the shields and ammo counts on bigger ships, but all that does is make the fight last longer.
The project is real, but it's a mismanaged catastrophe.
Balancing realistic weaponry is always going to be exactly the way things are balanced IRL:
It's basically what happens when you have a project with overly understanding financiers, an overly ambitious creative head, and absolutely no concern whatsoever for avoiding scope creep.
Kind of amazing really. I can imagine in centuries past an architect becoming the personal favourite of a king so he just keeps making the palace he's tasked to build more and more extravagant since the king keeps giving him more money endlessly.
Two of their biggest mistakes were: one, essentially hiding the fact that the single player game Squadron 42 has taken the lions share of the development focus for the last 6+ years. This makes it appear like they just don't know what they're doing at all with star citizen and that's why they're slow (they still don't 100% know what they're doing).
Second, they made their sound design guy who was just interested in being a pilot and eventually learned how, to be their lead ship performance/gameplay director/developer (not sure exactly on the title name.) that has lead to the ships just not flying how people want or expect them to. That and Chris Roberts wants "WWII, star wars, type dogfights" when people want Newtonian physics, excess speed, fighting.
A special third I suppose: they need money to continue, I get that, but there is a special place in hell for their marketing team.
The money is going to salaries, so it's basically just extended development. They're all working and doing something. It's basically just instead of releasing a game 6 years ago that was barebones and okay they're making the sequel and won't release the final game until they're well done.
I'm confident it will release eventually, maybe another 5-8 years. As long as the devs don't die of old age.