this post was submitted on 30 Oct 2024
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Now if only they could more clearly communicate when games are playable offline.

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[โ€“] DreamlandLividity@lemmy.world 2 points 3 hours ago (1 children)

That does not detect things like wall hack and aim-bots that don't modify the game state directly.

[โ€“] Maxxie@lemmy.blahaj.zone 1 points 2 hours ago

Don't tell the client what's going on outside its vision, I suppose? Add a small buffer to compensate for latency, so wall hack would be more of a "corner hack".