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founded 1 year ago
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MORE MODS FOR EVERYONE

We know you have been waiting, and now it's time to share the latest developments regarding modding in Cities: Skylines II.

First and foremost, our in-game editor is currently in its beta phase and will launch shortly after release. While we look forward to unleashing the power of creative modification to all of you, in preparation, we are collaborating with a talented group of creators working behind the scenes - ensuring you'll have amazing mods to dive into on its launch.

While the modding tool will have a basic framework at its inception, we are dedicated to its continuous expansion and enhancement, making it a central focus of our development efforts moving forward. More in-depth details about the editor and its roadmap ahead will be shared shortly - keep an eye out for our dev diaries.

Secondly, we're introducing Paradox Mods as the new mods platform for Cities: Skylines II. One of the core reasons for this is its inclusivity; modding capabilities will be extended to players across platforms - both PC and console - aligning with our commitment to provide as many as possible with the opportunity to modify and enjoy the game.

For console users, this means you will be able to access Asset Mods in the library. Yes, you read that right! We know it is a huge part of the Cities: Skylines experience and we're beyond excited to introduce a solution that makes mods available to everyone. As with all major updates, we are fully aware of the learning curve it might present, but we're committed to providing resources to ensure a smooth transition to Paradox Mods.

A NOTE ON PERFORMANE AND OUR COMMITMENT TO PLAYERS

On another note, we've noticed the concerns raised about Cities: Skylines II performance, especially after our previous statement with raised minimum and recommended specs. As we've always believed in transparency, we'd like to further shed some light on the current state of the build.

Cities: Skylines II is a next-gen title, and naturally, it demands certain hardware requirements. With that said, while our team has worked tirelessly to deliver the best experience possible, we have not achieved the benchmark we targeted.

In light of this, we still think for the long-term of the project, releasing now is the best way forward. We are proud of the unique gameplay and features in Cities: Skylines II, and we genuinely believe that it offers a great experience that you will enjoy.

We will continually improve the game over the coming months, but we also want to manage expectations on performance for the coming release. Our ambition is for Cities: Skylines II to be enjoyed by as many players as possible, and we're committed to ensuring it reaches its full potential.

Thanks for your understanding and continuous support. We're lucky to have a community as passionate and dedicated as you.

If you have more questions on the topic, please refer to our FAQ here:
https://forum.paradoxplaza.com/forum/threads/cities-skylines-ii-modding-and-performance-faq.1601872/

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Hardware news this week covers huge stories, including Microsoft buying Activision Blizzard King for $68.7B, NVIDIA moving to annual architecture launches for some of its GPU lines (not including gaming, it sounds like), Sony launching a PlayStation 5 Slim, and more.

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Dell's RTX 4090 comes in the Alienware R15 (and we'll soon be looking at the Alienware R16!) and uses a simple, black-and-plastic design with a large heatsink and huge flow-through area. We harvested the RTX 4090 card from the Alienware PC we reviewed previously, mostly because we wanted to check if the PCB is a reference design (there are a few this generation) so that we could install a water block on it. The good news is that it did fit our Alphacool block -- but before we removed the heatsink, we tested the thermals and noise of the Dell RTX 4090. We also look at the build quality and assembly quality in this video, and overall, we were impressed with both.

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The Arc A580 would be a compelling option for gamers on a budget -- if not for the retail pricing of Intel's other graphics cards.

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AMD users should think twice before installing driver update 23.10.1.

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Developer CD Projekt Red used AI voice technology to replicate dead actor Miłogost Reczek for Viktor Vektor in its Cyberpunk 2077 Phantom Liberty expansion.

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As the CMA approves Microsoft's acquisition of Activision Blizzard and its catalog of blockbuster games, we take a look back at the key events.

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Eurogamer's review of Lords of the Fallen (2023), a close tribute to Dark Souls let down by technical woes and lack of …

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Eurogamer's review of Star Trek: Infinite, a 4X game that'll ripen with time but fails to nail its Trekkie trappings.

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A vast world awaits in all-new, dark fantasy action-RPG, Lords of the Fallen. As one of the fabled Dark Crusaders, embark on an epic quest to overthrow Adyr, the demon God.

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Is there life on Mars? I don't know, but there are some killer jams in space.

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There's still lots of love for the portable gaming PC, though.

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What does a Kotick-less Activision look like? Seems we'll find out in a few months.

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Can anyone recommend me a good casual-competitive FPS?

Overwatch was one of my all-time favorite games, but I just don't like OW2. I tried, it's just not the vibe anymore for me. I tried a couple other hero shooters, like Team Fortress 2, which I couldn't really get into. I've been thinking back to when I was last really into a shooter, and it was probably the original Modern Warfare 2 or Black Ops 2. Before that was Halo 3. I did also like Advanced Warfare when that came out.

These days, all of the popular modern shooters seem to be battle royals, which are fine (I liked Apex a lot for a while), but it's not really what I'm looking for. Beyond that, they're often F2P but loaded with microtransactions and shit. I am just so sick of that pricing model, I just want to pretend like it doesn't exist. lol I'm fine buying a game outright, but if there's a bunch of DLC or in-game currency of any kind, I'm out.

I'm also not looking for something like CS where everyone you play with is god-tier and is doing trick shots, cause that's frustrating.

So I guess I'm looking for a classic COD/Battlefield-ish FPS with the modern touches (like leaning around corners, etc.), that's either paid or free but does not paywall any content. It can be newer or older as long as it's not hard to find matches online. I'm also not super picky about art direction, but it'd be cool if it had good graphics.

Aaaand the icing on the cake: if it can run on Linux (natively or via proton), you get infinite bonus points. It's not a total deal-breaker if I have to switch to my Windows partition, but I do prefer Linux.

I know that's a tall order. Is there anything good in 2023 that would check most of these boxes?

#PCGaming

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Here's everything that changed from week one of the MW3 multiplayer beta.

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I'm just shocked this hasn't already been done.

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All very welcome but the (star)ship has pretty much sailed on this game.

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"Be sure we understand that many of you have become accustomed to playing the full campaign for free."

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The much-requested Sandbox Mode lets you build houses from scratch and then un-flip them.

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Haus will take players on a bizarre journey to the sunny coast of Malibu in November.

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Seekers of Skyveil, a new game being developed by veterans of Riot, Blizzard, and BioWare, will begin alpha testing later this month.

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False alarm, everybody.

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Never tell me the odds.

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cross-posted from: https://lemmy.prograhamming.com/post/26415

To rather mixed reviews...

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