rescue_toaster

joined 2 years ago
[–] rescue_toaster@lemm.ee 7 points 1 month ago (2 children)

This is a normal, regular task in dwarf fortress.

[–] rescue_toaster@lemm.ee 7 points 1 month ago

As others have stated, it's a tiling window manager. Many, including me, prefer it to the usual floating window managers that most desktops use.

But I've been using sway since switching to wayland after years with i3. I see lots of hyprland hype, but i'm happy with my sway workflow and don't see anything about hyprland that makes me want to switch or even try it out.

[–] rescue_toaster@lemm.ee 2 points 4 months ago (1 children)

Hmm. Did you place it with a scientist?

https://wiki.kerbalspaceprogram.com/wiki/Go-ob_ED_Monitor

There's also a proximity thing with the solar panels and control station. That left monitor should be good, but maybe the right one is too far away?

I've never had parts duplicate, but it wouldn't surprise me if you stumbled on some specific bug where that occurs.

 

Am I an idiot or is theming completely broken? I cannot set or modify any themes besides enabling/disabling the Material You theme.

I had created a custom theme prior to the 0.2.1 version and had been using it since then. I just went in to try to modify the theme and cannot save any changes. I modify specific colors and click the checkmark in the upper right and the changes are not saved, as when going back in to edit the theme, the colors are back to what they were prior to me trying to do the edits.

Also, I cannot change to any other theme besides material you. Where are you supposed to be able to actually select the theme for light, dark, and amoled? The only way I can figure out how you might change the theme is clicking the + beside the theme in the manage theme menu and clicking on set to X theme. This then doesn't do anything.

I enabled the material you theme and then clicked apply, and then under customization there is listed light theme, dark theme, and amoled theme with material you listed below. But I can't modify these or change to different themes after disabling material you. I can go delete material you themes in the manage themes and these go away under the customization menu, and now the theme is back to the default indigo dark, and there doesn't seem to be anyway to change the theme except to the material you theme.

I also get occasional crashes when in "edit theme" and trying to flip the set as X theme.

[–] rescue_toaster@lemm.ee 5 points 4 months ago (1 children)

I switched from ubuntu to debian when 12 was released and it's been fine. Only thing i was worried about was running WoW via lutris but had no issues.

So when my SO windows pc died we bought some newish parts and i installed debian on it as well. Also installed chrome since that's her browser of choice. She's still getting used to gnome, but all she needs is browser, WoW, and libreoffice, which is close enough that it hasnt been an issue. She doesn't even know how to update the system.

[–] rescue_toaster@lemm.ee 4 points 4 months ago

Your fridge may be made from some steel that is susceptible to rust, and the paint protects it. When iron rusts, the iron oxide product is that red stuff, which is not protective and flakes away, revealing more material that can then rust.

Stainless steel has chromium which oxidizes before the iron, but chromium oxide is strong and forms a protective barrier preventing additional material from oxidizing. Though certain environments, such as high temperature or moisture can cause the chromium oxide layer to fail.

Practically speaking, i'm not sure what the best fix would be. If you could prevent oxygen from getting to the bare metal, that should prevent further corrosion.

[–] rescue_toaster@lemm.ee 1 points 4 months ago* (last edited 4 months ago)

I teach my physics undergraduates the basics of latex for writing. They usually figure it out. It's basically like writing some code. The biggest pain are graphs. And like a lot of code these days, chatgpt can help a lot.

If you just need to write basic text formatted using apa, you could find or create a template and give it to your students. Then they won't even need to think about the formatting cause the template will deal with it all correctly.

Oh, i should add, in that screenshot, most of that code creates the fornatting. Once that is set, your actual content with words and paragraphs looks mostly like text.

Start with a minimal preamble and start testing it out.

[–] rescue_toaster@lemm.ee 2 points 4 months ago

I bought a used worm drive skilsaw with the flip lever. It can be tough to adjust but its held up since i bought it many years ago.

[–] rescue_toaster@lemm.ee 4 points 4 months ago* (last edited 4 months ago)
  • Kvaesitso - my favorite launcher
  • Material Files
  • Fossify camera
  • Fossify gallery
[–] rescue_toaster@lemm.ee 2 points 4 months ago

Yeah somehow I had never even heard this band. I'm checking out all their other releases too!

 

So I've played a lot of Fortress mode, but have never really explored adventure mode much. With the current new release, I'm thinking of giving it a shot, but I was curious about what everyone's experience is with adventure mode. How good is it? Can it lead to crazy/epic stories like in Fortress mode, or is it mostly just eat, drink, kill monsters, and get loot?

I never read any crazy stories from adventure mode, and I'm not super interested if it is still a simple kill and loot type of game. I'm also currently playing Cataclysm DDA, which does a great job of scratching my rogue-like itch.

[–] rescue_toaster@lemm.ee 3 points 5 months ago (1 children)

Well I am confused. You're under 600 m/s which should be safe. I literally tried it last night and deployed fine at 700 m/s. Maybe just try to deploy the drogues anyway when you get under 700 m/s and see what happens? Did you change any of the parameters of the drogues? I don't remember what the defaults are.

[–] rescue_toaster@lemm.ee 2 points 5 months ago (3 children)

Are you sure those are drogue chutes? Perhaps they need to be staged separately. I just cheated a similar vessel into orbit and had no issues on re-entry to 45k periapsis. They turned yellow at about 700 m/s and I pressed spacebar to deploy. They were staged separately and before my main chutes.

[–] rescue_toaster@lemm.ee 137 points 5 months ago* (last edited 5 months ago) (19 children)

I'm a college professor. I'm very aware of textbook prices. Most students don't read the textbook anyway, even if its something you want them to read everyday.

For intro classes, I use openstax, which are available free online. For upper-level classes, I try to pick non major publishers, ie not pearson or cengage, with much more reasonably priced books.

My version of this meme would be the prof begging the students to actually read the book he/she picked out that is free or cheap so that they are prepared for class and the students rolling their eyes and instead just going to chatgpt or chegg...

 

I hadn't played DDA in a bit and was itching to give it another go. Downloaded the latest stable version and created a new character. They got rid of any point limits for character creation and thus I made a bit of an overpowered character. For world gen, I dialed zombie evolution up to (down to) 20, as I really like the base-building, crafting, and survival aspects more than the zombie combat. Might have all been a bit too much though, as I can mow through the regular zombies with my barbed-wire bat. Oh well, I'm having fun anyway.

I'm currently on the look out for an anvil, or the appropriate stuff to craft one. I've lucked out and have found a lot of useful tools already.

I'm also debating moving my base to be near the river. I had some really good luck with fish traps in my last game in G, though I think I eventually completely depopulated the small pond I was fishing. Hoping that won't be as much of an issue next to a large body of water. I do think they changed the visibility of fish in the water, though I can't find a specific changelog entry, as no fish seem to be visible in the water as they were in G.

218
submitted 11 months ago* (last edited 11 months ago) by rescue_toaster@lemm.ee to c/woodworking@lemmy.ca
 

So our neighbor's cat has been visiting us for a while, so I decided to build this ramp so that she could more easily get into and out of our yard. I'm not much of a woodworker, but was happy with how this turned out.

It's made almost entirely from cedar fence posts. Nearly 18 feet long (3 fence posts end to end with the dog ear tip cut off). Ripped cedar planks into 3 for a frame/support to prevent flexing. Posts are pine 2x4, and go 18 inches into the ground, which was the majority of the effort, since our ground is like cement...

 

My starting evac shelter was close to a small pond that had fish in it. I early on created some fish traps from gallon jugs and have been successfully fishing it. It is now summer day 66 and when I activated my reloaded fish trap as I had been doing regularly I received the message "You doubt you'll have much luck catching fish here."

What would be the explanation for why I received the message? Did I fish out all the fish? Do the ponds dry up? I looked at the water and it says "shallow water" though I have no idea if it was shallow water when I was successfully fishing as I never looked at the water tiles.

 

Holy cow building a car from scratch takes a lot of this stuff. This is the first game i've ever tried to build a car. I'm scrounging every house for light disposable batteries to craft the rods. Fortunately most houses have at least one in a flashlight. Is there another good reliable source for welding rods or wire?

 

How does one change the terminal that Gnome Files uses when opening a directory in terminal using "Open in Terminal"? I'm trying to change the default to foot.

All my searching has led to

sudo update-alternatives --config x-terminal-emulator

  Selection    Path                             Priority   Status
------------------------------------------------------------
  0            /usr/bin/gnome-terminal.wrapper   40        auto mode
* 1            /usr/bin/foot                     20        manual mode
  2            /usr/bin/footclient               10        manual mode
  3            /usr/bin/gnome-terminal.wrapper   40        manual mode
  4            /usr/bin/koi8rxterm               20        manual mode
  5            /usr/bin/lxterm                   30        manual mode
  6            /usr/bin/uxterm                   20        manual mode
  7            /usr/bin/xterm                    20        manual mode

which I can select foot. But Gnome Files does not seem to respect this.

I've also tried directly editing

gsettings set org.gnome.desktop.default-applications.terminal exec foot

where the default exec option is x-terminal-emulator. This also does not work.

 

New debian user here. I'm using sway and have a script in my waybar config to look for upgrades and indicate if any are available. However, it typically doesn't find anything because I first need to run a sudo apt update first.

I don't really want to figure out someway to do a sudo through this script and was curious how gnome finds updates without me needing to enter a password.

It looks like I can use unattended upgrades to do the apt update.

https://wiki.debian.org/UnattendedUpgrades

though I don't want it to do upgrades until I do a sudo apt upgrade after being notified of upgrades. I created a 02periodic file in /etc/apt/apt.config.d as indicated, but I only included the lines

APT::Periodic::Enable "1";

APT::Periodic::Update-Package-Lists "1";

Will this run an apt update every day for me? Is there any issue I'm unaware of in doing this? Thanks for any help!

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