Ah... Ah.. Look! Over there, it's a distraction! Like a humble Tennessee fan!
\drop Smoke bomb, runs away into a tautology
Ah... Ah.. Look! Over there, it's a distraction! Like a humble Tennessee fan!
\drop Smoke bomb, runs away into a tautology
My system is if you beat a AP top 25 team you must therefore have been a top 25 team all along until you yourself are beaten by an unranked team.
I'm aware it's a flawed system.
haha, me too. I'm still happy with how it turned out.
If you use an API to get stats for your algorithm would you be willing to say which ones? Making my own sounds like a fun casual project.
*Legally not the real USC.
I wonder how SEC shorts is going to cover this.
Has there been a Bones/Bones crossover day yet?
It sounds like you are well on your way! Please feel free to ignore the rest of this post, I'm only writing in case it helps someone else one day.
I'm sorry that I didn't explain that my redundancy against that problem which was that I made the blueprints in the shape of an "L" from above where I always knew as I was building away from my base that the _1 m foundation part of the L shape was always to my characters right as I was facing down the | part of the L. I could clearly spot whenever the track was wrong when the spacing between _ foundations was off
I didn't care that it made the track look a little funky, and never really had times where the train rails would meet outside of the main hub base.
Yeah that tripped me up for a bit too. I colored my 1 m foundations so the top was Red for towards my home base and Green was for away. So I could follow the IALA region b red right returning guidance
I also use two blueprints for my rail construction that I alternate with to help make things flow
that has rails and rail signals built in
one that's just foundation
In addition to the other tips here, I recommend having a two level rail system with one direction heading on one level and the opposite direction on a level above.
The pro is this way you don't have to worry about making intersections that cross over your main rail lines.
The con is that you have to build enough space to ramp up your track connections on level 2 but that's mitigated by just having around 2 train lengths of space length of space from the main rail before the train station
So it looks like this from the side
==========> Rails
---------------------- One meter foundation
At least 8 meters of space
<=========== Rails
----------------------- One meter foundation
And cats
No worries. So long as "The most reliable poll on all of Lemmy" is out before GameDay I'm good. And even if it's not, real life is more important than fake Internet points.