Code size isn't really related to how much graphics data you're throwing in RAM
Daxtron2
joined 1 year ago
Canvas code can get out of hand very quickly if not done right
You proc'd Demon Core Incident. Roll 2d6 of self damage
I cast plutonium testes
Thats easy to do when you have a monetary safety net to fall back on
They definitely can
They provide upfront funding and marketing to projects that otherwise wouldn't be viable
I kinda hope they make them look like old GameStops too
lick it off like a cat
.ml of course
Thats like game dev 101, don't tie shit to framerate and they still fuck it up
This is unironically the relationship I have with my PCP