Haven't seen these mentioned, Citizen Sleeper and In Other Waters by Jump Over the Age are incredible games, beautiful artistically and really great world building
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Rain World and Space Station 13
Not technically in their bedrooms but made by students - Narbacular Drop. It was the game that spawned Portal. It’s not a great game, per se, but I’ll never forget the paradigm-shifting moment I had when I realized what was happening.
Valve ended up hiring the entire team to work on Portal.
Untitled Story was by the person who made Celeste. It's old and looks like it was made in mspaint, but it was such a good metroidvania.
Orwell, the first one
Fall Guys, back before the vaulting fiasco
Rodina is a very cool space game. You fly a starship - which you can completely design and walk around inside - around an open solar system. You land on planets and asteroids ( seamlessly in real-time) and collect pieces of the very awesome scifi novel-like story. I believe there are now enemy alien bases you enter, but when I played the real draw was the incredible lonely atmosphere of space. It has some of the best newtonian space flight/combat I've played to this day, and the gun play is kind of like old school Doom. I'm sure it's come quite far since I played years ago, but it was literally a one man project at the time.
Graphically, it's very low-poly, and it's not the most varied game, but what's there is 👌
Anyone who likes space scifi should play it. It's incredible, and it came before No Man's Sky released.
I remember playing a very early version of this; at the time, it looked very cool, even if somewhat basic
Undertale. It was the best game I've ever played and I can never play it again. This game lives rent free in my head, in my fanworks, in the music I listen to and make. It's a game that combines technology and art.
Hollow Knight
Hyperlight Drifter
Ori series
Dead Cells
Banner Saga series
Into the Breach
Bastion
Monument Valley
Child of Light
Gris
Limbo