this post was submitted on 02 Sep 2024
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I have a question(s) regarding the various types of game controllers.

I need a wireless controller which supports PC (Steam Linux mainly and maybe Windows someday). While searching online, I see various types

  1. xbox/ps5/switch controllers : These are for their respective consoles
  2. Mobile/PC controllers : These usually connect via wire/bluetooth/2.4 GHz

Source: https://www.gamesir.hk

However, I see in the product specifications page of the console controllers that they also support PC. And the PC controllers sometimes support some of the consoles. The only real difference between controllers, from a technology perspective, is that is some of them support bluetooth/2.4 GHz.

So I have two questions:

  1. If they are already cross-compatible, why even bother having different types?
  2. How should I decide which type of controller I should buy? It should support PC, console-support is not essential.

Note: I am a novice in game controllers but aware of different network stacks.

Edit: Thanks for the amazing response! These are my key takeaways from all the comments

  1. Hall-effect sensors are a must
  2. Default console controllers usually have stick drift
  3. If you need trackpad, take PS5
  4. 8bitdo is a reliable brand, as per multiple responses
  5. Most controllers have good support on Linux. But haptic feedback can be a hit/miss as it can be platform/game dependent
  6. There are various connectivity wireless standards. Dongles are the most reliable but you lose a USB port.
  7. Keep track of handsize/comfort and button layout
  8. PS controllers have excellent support on Linux/Steam
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[–] Hylactor@sopuli.xyz 1 points 2 months ago (1 children)

I use a ps5 controller on pc and get rumble? Even the weirdo trackpad in the middle works like a cursor.

[–] coriza@lemmy.world 3 points 2 months ago (2 children)

I also have a PS5 controller, as far as I understand, haptic feedback is not humble, it is a resistance in the triggers (L2 and R2) só a game can make pull the trigger be harder of softer depending on the situation.

I don't know how many or which games uses it seem how many games still does not correctly display PS controller icons and etc and fallback to the MS iconography.

As far as I know haptic and maybe the mic/phone are the only things that does not work over BT. But I also think I read that some things that does work with BT does not work over USB

[–] Hylactor@sopuli.xyz 2 points 2 months ago (1 children)

Ah, interesting. That sounds pretty negligible, feature wise. Might be fun on a racing game or something I suppose.

[–] Rai@lemmy.dbzer0.com 1 points 2 months ago

It’s fucking AMAZING.

I got a Dualsense controller because it looked comfortable. Then Returnal came out and I experienced the haptics and triggers… Absolutely insane. Even the lil controller speaker makes satisfying sounds on a perfect reload, or when you pick up certain things.

You’re right about driving games, though—playing Pacific Drive with it is completely awesome. The triggers vibrate on rough terrain along with the haptics, and the brake trigger feels like you’re actually pressing a car brake down.

I wouldn’t recommend either of those games WITHOUT a PS5 controller after trying it. They would feel so… flat. I’m looking forward to playing more games that support the triggers and haptics.

[–] Rai@lemmy.dbzer0.com 1 points 2 months ago (1 children)

Haptic is different than the adaptive triggers, it’s like a way more 3D rumble. If you have a Dualsense controller, I HEAVILY recommend Returnal if you’d like to really feel the haptics and triggers. It’s AWESOME.

Pacific Drive is another game that takes full advantage of the haptics and triggers. They really being the game to life.

It does need to be plugged in, though.

[–] coriza@lemmy.world 1 points 2 months ago

Wow I didn't know. Do you know if it work Linux the way you described? Even if using USB