this post was submitted on 15 Jul 2024
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What's interesting to me is of course how cheaply Bioshock got made compared to today's blockbuster hits. Somewhere, we took the wrong turn in regards to modern game development, truly.

Too many managers to pay and as a result too high personel costs, I would assume. :<

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[โ€“] ms_lane@lemmy.world 72 points 4 months ago* (last edited 4 months ago) (7 children)

Skyrim was made with a staff of around 100 people.

Starfield was made with a staff of around 450. It's worse in almost every way.

Too many cooks.

[โ€“] exu@feditown.com 19 points 4 months ago

You're forgetting all the labor by mod authors to fix Skyrim.

/s kinda

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