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The assumption is that the simulation runs constantly and at least as fast as real time.
Neither needs to be true. A simulation might be to see what would have happened if we made different choices, it might be a video game, it might be a way to gen TV shows based on "the historical past" that we consider present time.
We might just be an experiment to see if free will exists. Start 10,000 identical simulations to run a century, and at the end compare the results, see what's changed, and if those changes snowballed or evened out.
And just like how video games only "draw" what's in field of view, a simulation could run the same way, drastically cutting down resource needs.
And "impossible levels of energy" isn't really right. At a certain point a species can get a Dyson sphere. And once they get the first, every subsequent one is a cake walk. It's as close as possible to "infinite energy" there's no real reason to even go past one.
Hell, it doesn't need to be "everything" everything. Generate a solar system and as long as no one leaves, you don't need to generate anything past it other than some lights.