this post was submitted on 30 Jun 2024
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Stardew valley stressed me out so much I stopped playing before even reaching that first year party. It looks like a casual fun game, but there are so many characters to make friends (even if it's optional, it's stressful because of the implication/expectation). And you need to tend to your garden, and even if you don't do anything, midnight rolls around and you feel like you didn't do anything useful and it's overall very stressful to me. May be it gets easier once you get sprinklers and whatnot, but early game was anything but casual and fun for me.
I completely understand. It was very overwhelming for me at first and sometimes can still be overwhelming depending on how my computer is working lol
If you ever decide you want to try it again I highly recommend modding it (and I would be happy to send you what I use). That said it's not a bad thing to play other games if you like them better :) games should be fun not stressful imo
Edit: removed the extra "my"
Sure, please let me know what mods you use
Alright, I found my list :) I apologize in advance for the length lol. I don't know how familiar you are with mods, so here is some context:
I use a PC and was not successful in helping a friend get mods on her Mac, so I don't know if these work on a Mac. Mobile mods are also much harder to get to work mainly because of OS restrictions but also because phones are different, so most of these probably won't work on mobile. Also, if you already have an unmodded game going you should be aware that adding mods could break it. There are ways to turn them off and on but I've only done it once (for a multiplayer game) and it was a lot of work lol. I think it'd be easier if I had a better memory and played more often though. There are also ways to have different folders of mods if you go between single and multiplayer, so that might be helpful if the people you're playing with have different or no mods.
I get my mods from Nexus Mods and I have the Vortex mod manager, which will tell you when each one is due for an update (with a few errors). There is at least one other mod manager but I have never used it.
These are just the mods I intentionally sought out - each one will have its own dependencies (additional mods to download) - all of them require SMAPI iirc, which is basically a way for modders to make mods work without reinventing the wheel.
The expansion mods will have the most dependences since they add so many things to the game. Also, I have not updated my list for awhile and there has been at least one big update recently, so some of these mods may not work anymore or may now be implemented into the game itself.
I added a brief description of each mod, but their Nexus page will have the best and most updated description, as well as a place for any issues/bugs that have come up.
Let me know if I can help in any way :) I hope you find this useful!
I like "Traveler's Rest" because the game doesn't force you to keep regular hours at your tavern. If you want, you can spend the whole day crafting and restocking until you're ready to deal with customers again.
Thanks for the game idea!!