this post was submitted on 03 Jun 2024
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Yeah, 3 and 4 were where they hit on a really good balance between the pre-rendered graphics and a smooth experience with the skybox-style wraparound images. In V they went to full 3D rendering which was clunky because the computers of the time just weren't up to it. I think now we're finally seeing how good these games can look and work in 3D.