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Take-Two Interactive shuts down the Studios behind Kerbal Space Program and Rollerdrome
(www.bloomberg.com)
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I actually was recording when I made the most gnarly mun landing ever in KSP. I ran out of fuel, was going too fast to not explode. I moved Valetina to hang on the outside of the craft, and moments before impact, I had her jump off. The resulting explosion from the module was juuuust enough counter force to prevent Valentina herself from hitting the ground too hard and she lived to plant a flag. To date, it's the most impressive thing I've personally managed in the game.
https://youtu.be/v2CdIZXO0tQ?si=NKeFV52Q5Edqugw5 (skip to about 22:30 for the "landing")
You did that to recover her later, right? Right?
That's the plan. We're still working out how. How long can Kerbals live without food and water? 🤔
That reminds me Jedediah has been stranded on the Mun since around 2016, so I hope a long time hahahaha
Funny how forgetting a ladder on the capsule undoes hours of work. Poor Jeb.
Just watched. That was amazing.