this post was submitted on 17 Mar 2024
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I'm replaying subnautica after a few years since my first playthrough. I thought that it was more of a one-time experience than a replayable game but enough time has passed that my memory is more of a general feeling than remembering specifically where everything is, so it's been surprisingly engaging. Without even trying, I'm pretty sure the way I'm going through everything is different from my last playthrough, too.
Just finished my first permadeath vegan play through (never caught a single fish, though I admit I ran over a few hundred).
hello, were you also inspired by poor dunce's vegan Skyrim playthrough?
No, haven't seen it, but will check it out.
Oh wow, are there any non-fish foods other than the nutrient blocks and those trees on the surface? Can you fabricate the blocks at any point? I can't remember if the first one has the indoor grow plots for surface plants like sub zero does.
I guess the main question I'm getting at is if you can do this without having to travel to the surface to stuff your face with trees or being very strategic with the nutrient blocks you find?
So, the first 30 minutes go like this. Find the stuff to make and craft the knife, scanner, fins, air tanks, and building tool.
You can eat kelp and make bleach>water w salt and coral to stay alive, though it's a LOT of kelp.
Then head straight to southern island to scan the multipurpose room, indoor and outdoor grow beds, and grab lantern fruit and marble mellons.
You can then build a base and grow all the food you will ever need. I stock up on a ton of bleach and make water as needed, though the food also restores some hydration.
I usually have this done before the Aurora explodes.
Once you have the cyclops you can plant in there as well. Three lantern fruit trees per base is all the food you will need in the game, and marble melons have a lot of water.
The only thing you miss out on really is the emergency air bladder, as that requires a fish. To make up for it I carry a second air tank when diving deep or exploring wrecks. I also build outdoor grow beds w brain corals in strategic places as emergency air supplies.
Honestly, I started it as a lark, and found it so enjoyable because I never get distracted chasing down and catching fish.
i finished the game without hatching eggs so that's something I'd do on my next play, i also missed the large strider crab creatures on my first play. going into the spinoff game, I'm taking advantage of all the new tech before progressing the story because i managed to get halfway through the first one without crafting a proper base
Yeah, the one achievement I'm missing is hatching a certain egg so I've been collecting eggs this time around. Just got the alien containment, so I guess it's time to start at that.
I've just built my second base. I only had one in my first playthrough, but I built more for sub zero and realized there's nothing really stopping me from building a ton of them other than how much time I want to spend gathering the resources for it.
I'm considering trying to go to the end without a Cyclops sub since I've already got the max depth for the seamoth, though I need to find those deep mushrooms again for the defense shock that would be essential for that. Though now that I think of it, the Cyclops was probably why I didn't build a second base and the lack of Cyclops was probably why I ended up building more bases in sub zero.