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Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer
(www.rockpapershotgun.com)
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I have an idea lets make a game that embodied the spirit of the successful versions, lets stop trying to court devil may cry/elden ring fans and get back to making a turn based rpg or similar to ff10.
Ff3, ff7, ff9, ff10
Are great examples of the story lines I loved.
It doesn't have to be turn-based. FFXI and FFXII are also great. I feel the bigger issue is that making a story heavy game while everyone else is also making story heavy games makes it no longer unique.
I wouldn't mind going back to ATB, but I don't think that would win back an audience except for nostalgia points.
Maybe more FF:T though? Kinda miss that.
I would love a modern FFT or even a paid mobile one with good mobile controls.
I enjoyed all of them and FFXVI too. I think it's okay to reinvent FF combat every iteration to keep it fresh. I'm not sure if I'd enjoy a turn based combat today like I enjoyed it 20 years ago.
I was pretty happy to let FF innovate and leave DQ as the stable JRPG release and then they announced DQ12 would be more action focused
Love this idea. The turn-based system in FFX was my absolute favorite, and I was really sad they didn't follow this direction further (even for FFX-II, like WTF).
Preach it 🙌