this post was submitted on 12 Jan 2024
217 points (96.6% liked)
Games
32654 readers
1850 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Fallout New Vegas - You can literally help a gang take over the starting town like 5 minutes into the game.
Souls games - The games constantly autosave in the background and (sometimes out of nowhere) present you with some very unclear choices. In Sekiro you have a choice around two thirds into the game which causes the game to end immediately (with a very bad ending); since the game autosaves all the time, once you make that choice you have to start the entire game over and get to that point again to make a different choice.
Most CRPGs I played had meaningful choices (sometimes having extreme effects on the game world):
Planescape: Torment - Best CRPG ever IMO.
Tyranny, Pillars of Eternity - Modern CRPGs by Obsidian, both amazing. I haven't played Pillars of Eternity 2 yet.