this post was submitted on 03 Jan 2024
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[–] Mango@lemmy.world 39 points 10 months ago (3 children)
[–] entropicdrift@lemmy.sdf.org 91 points 10 months ago (2 children)

Metagaming Bob is implied to be a player who metagames, so they intentionally use game knowledge to improve their odds of winning. If for instance they were to fail an insight check, they would choose to break character and act suspicious of the person who they failed insight on, even if their character should have no reason to suspect them.

[–] Mango@lemmy.world 28 points 10 months ago (1 children)

Ooohhhh, so not seeing their own roll they just get into that doesn't indicate if they failed?

[–] ericbomb@lemmy.world 27 points 10 months ago

Also for charm/illusion spells.

If he knows he got a 2 on a wisdom saving throw, then something crazy happens, he will probably assume it's an illusion or something.

[–] Lev_Astov@lemmy.world 3 points 10 months ago

Put that way, it sounds like blind rolls are the only way that sort of thing should be done. I like it!

[–] Pistcow@lemm.ee 20 points 10 months ago (1 children)
[–] Mango@lemmy.world 7 points 10 months ago

Paladin artificer!

[–] Tolookah@discuss.tchncs.de 2 points 10 months ago

When a metagamer knows if the bluff is a bluff, they tend to act like the PC knows it's a bluff, even if it wasn't. (As an Example)