this post was submitted on 08 Nov 2023
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We are very excited to let you know now that in early December, we will release the first trailer for the next Grand Theft Auto. We look forward to many more years of sharing these experiences with all of you.

Thank you,
Sam Houser

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[–] Jode@midwest.social 18 points 1 year ago (5 children)

Am I crazy to not be excited in the slightest for this? To me it seems that every sequel to a huge title that has come out lately has been hugely half passed because the studio that made the original doesn't really exist anymore.

[–] abracaDavid@lemmy.world 11 points 1 year ago

I'm not really excited because I felt like V basically took all of the fun detail out of the story and main world and saved it all for online.

The missions and world in V had so little charm and so little of the detail that made IV and previous so amazing. The world was massive but felt totally empty.

But I know they made a bunch of money with online so I'm sure that's how it's gonna be again this time.

[–] helloharu@lemmy.world 7 points 1 year ago

Honestly, I don't think you're alone in not being excited. I feel the same about this one.

[–] johnthedoe@lemmy.ml 1 points 1 year ago

I’ll def play it but not hyped for it. Hopefully they have a good amount of single player story. Rockstar has a way of writing story and character that’s so special. Hope that hasn’t changed

[–] Kbin_space_program@kbin.social 0 points 1 year ago (1 children)

Personally it has more to do with the infection of MBAs into AAA game dev space than the old guard retiring.

[–] Jode@midwest.social -1 points 1 year ago

Nono this is exactly what I'm getting at. Monetization at all costs, art be damned.

[–] kromem@lemmy.world 0 points 1 year ago (1 children)

Yes, you are crazy.

The core development studio is literally the best in the world.

Every time they release a game it is so far ahead of everyone else in its commitment to a living open world that it moves the entire industry forward by leaps and bounds.

A few leads are no longer there, but this isn't some Ayn Rand vision of game development where Benzies and the Houser brothers are the shoulders the game quality rests on. Do you see the shit Everywhere is looking like it's turning into? Clearly not all the talent that left was a golden goose.

It's the hundreds of people that are still there and who have come up through developing the prior games that are the lifeblood of the studio and whose efforts make an open world come alive.

There's simply no other games that have the budget and resources behind them as Rockstar's core games.

And it's not like we're jumping from GTA 5 to 6 with nothing in between as a reference point for what the studio can produce. RDR2 was in the middle between those, and was pretty darn impressive with how it moved things forward.

The only thing I could see as potentially being crappy would be if they are aiming to release it as cross generation to maximize sales. If they are really making it current gen only, I'm sure it's going to be unlike anything we've seen so far.

[–] Aganim@lemmy.world 0 points 1 year ago* (last edited 1 year ago) (1 children)

The core development studio is literally the best in the world.

Every time they release a game it is so far ahead of everyone else in its commitment to a living open world that it moves the entire industry forward by leaps and bounds.

And yet I haven't finished any GTA part after Vice City. After the initial 'wow look at all this new shiny stuff'-rush wears off Rockstar games just bore me out of my mind. Same for RDR2. Yes, it is a technological masterpiece with an incredible attention to detail (although it took them years to get the map and UI working properly on 5120*1440). But how ever much I tried to like it, for me in the end the quests, gameplay and character handling feel tedious and just.. not fun.

[–] kromem@lemmy.world 1 points 1 year ago

Not all things are for all people. But it is objectively true that no studio in the world makes open world games at the same bar as Rockstar, whether or not any given player vibes with the underlying game.