this post was submitted on 23 Oct 2023
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If you check my comment, I will show you my current Dying condition that I have been able to test on the field.

It's 80 % the one from XP to level 3, with a few things changed and actually used in a DND game :)

Enjoy

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[–] Dee@lemmy.world 27 points 1 year ago (2 children)

I'm telling you, just play Pathfinder 2e already. They have great dying rules that prevents up/down abuse with the wounded condition building on the dying condition to stop the up/down cheese seen in 5e.

I used to run 5e for years and also use to make all kinds of house rules and systems just like this to get it to run how I wanted it to because it doesn't do much outside of combat out of the box. I read through the PF2e rulebook and kicked myself for not switching sooner because they have a rule for damn near everything I would want to run and super balanced at the same time.

[–] sammytheman666@ttrpg.network 2 points 1 year ago

If I had more time, PF2 is on my list for a game. I do know a DM, I just don't have the time yet in my scheduling. But yeah, I'm trying PF2 one day if I live long enough.

[–] Khrux@ttrpg.network 1 points 1 year ago

That's addressing a totally different issue to what the above piece, which is about maintaining action and agency when a PC is knocked unconscious.

The up-down yo-yo of 5e is a problem but the frustration here is when combat rounds are taking a while, it's so boring to just make one roll every 40 minutes.