Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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Related communities
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Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
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view the rest of the comments
If you've read the past few development updates, it's very likely that the team leadership is at fault and not Riot. They basically spent the last ~3 years moving the game to a new engine and the most they had to show was some concept art. I hoped that they were developing in secret to have some big reveal down the line, but it seems like the game really was going nowhere.
I'm reading it more like the longest "we blew our budget and had no game" post.
I think you might need to reread the rest of my comment, because I think we're on the same mentality.
I've read the article, and I read the last development update, which seemed to be leading in the direction that they had fully intended on making a project.
Their previous update is actually what made me have the mentality that I currently have, not the article you posted.
The previous update was a progress update saying that they were beginning internal testing and they released images of what looked to be a fairly progressed game. And they had seemed super hopeful for the future. That is not an update that screams this project's on the urge of being shut down.
I stand firm with what I said that this game would have had potential. And while they didn't make the greatest development decisions, I don't believe the choice to shutter the project was their choice. That's a lot of wasted effort for a team like that, and if they lasted this long the choice to close wasn't theirs.
It's just the bean counters didn't like how much it was costing for the game. So once again, what would have been a great addition to the gaming market was squandered due to greed.
This is also why the indie market is starting to take off as well as it is again. Because unlike big corporations and studios, if an indie game starts to show signs of maybe not making a bunch of money, they don't give a shit and they release the product anyway. Where if a large studio game starts to falter, the parent studio just shuts it down.