this post was submitted on 11 Jun 2025
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Found this on game pass (which I keep meaning to cancel, but here we are). Holy. Shit.

It's a cute little cell shaded board style game. Might be fun to toy around with... Maybe just a couple more tries...wait what...?

It's a masterpiece. It's genius. It's madness. It's like Myst shot up the 7th guest and started snorting riddles.

Did anyone else stumble into this labyrinth? I'm obsessed.

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[–] Yermaw@lemm.ee 6 points 4 days ago (4 children)

Im going to need to go back and try it again, I don't think i gave it enough time. I failed (because of course I did) about 5 times before giving up. Its a neat concept but it didnt get its hooks in me like everyone else says.

Without fullt spoiling it, does it have some kind of twist in it that I didnt give it a chance to do?

[–] pheonixdown@sh.itjust.works 7 points 4 days ago

If you only did a handful of runs, you likely didn't experience many, if any, of the various ways that persistently impact your run. It is also a game that have layers to it, the draft some rooms first layer ends up giving way to the puzzle second layer as you progress. It does a great job of giving you different ways to look at something that's old that suddenly makes it relevant again.

Honestly, the devoted community is pretty sure the whole game isn't even solved yet.

[–] ImplyingImplications@lemmy.ca 5 points 4 days ago (1 children)

I don't think there's any moment that truly blows your mind. It's a very slow burn. I found every run I learned something new that made me want to revisit old rooms and search out new ones. It definitely helps to take notes which is also fun in its own way.

Sometimes solving a puzzle just gives you some lore but that was also neat too. There's one note I found that stuck with me regarding following traditions. It doesn't have anything to do with the game but it was great writing!

[–] Coelacanth@feddit.nu 6 points 4 days ago (1 children)

There were a couple of moments for me that made me go "wait, how fucking big is this game actually?", but otherwise yeah it's more of a game where you gradually scratch at the surface and peel at the corners and bit by bit it keeps opening up and opening up and opening up beneath you.

That's what I kept asking myself. "How fucking big is this game?"

[–] theit8514@lemmy.world 4 points 4 days ago

The rng mechanics are definitely frustrating for some but the game is way deeper. Getting to 46 rolls the credits but you are left with so many unanswered questions. Some people stop there and feel satisfied, but others are curious about the world.

My thoughts are to try to push through the initial frustration with rng on the drafting side. You'll eventually find that there are Roguelite mechanics to help you along, and it will feel less rng-dependent.

[–] rockerface@lemm.ee 3 points 4 days ago

Failing early is normal - your runs will get more consistent as you progress in the game across multiple days. And when they do, that's when it really hooks you.