this post was submitted on 21 May 2025
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[–] LNRDrone@sopuli.xyz 128 points 1 week ago (2 children)

I don't think it's just "time to cook", pretty sure the devs having actual passion behind it also helps a lil bit.

Big corpos going just for the numbers are really good at stomping out all of that

[–] tacosanonymous@lemm.ee 42 points 1 week ago

Agreed. They could have left Dragon Age in the oven for three more years and it would still be meh.

[–] Seefoo@lemmy.world 21 points 1 week ago (1 children)

honestly though, the game is a complete package AND it doesn't come with a bunch of fucking microtransactions/live-service/etc. etc. Gaming is the one area where I think we would all like to see our games be made the same way they were 10-15 years ago, instead of the bullshit from today.

[–] real_squids@sopuli.xyz 3 points 1 week ago (2 children)

the same way they were 10-15 years ago

So with more crunch and no unions? It goes both ways, it's not a monolithic culture where passage of time simply makes things worse

[–] DeathsEmbrace@lemm.ee 3 points 1 week ago (1 children)

You should see unions soon. Gaming industry is going to force every game designer and developer under a union because of the insecurities. A union guarantees they can't fuck with you like the crunches. Or the absolute worse is when they have to do unpaid overtime which I think is illegal.

[–] ExtantHuman@lemm.ee 3 points 1 week ago* (last edited 1 week ago)

Most office workers are categorized as computer work, which was lobbied to be exempt from paid overtime laws.

[–] Seefoo@lemmy.world 1 points 1 week ago

True, I didn't really mean it to that extreme. and yea not saying gaming industry was perfect, there was plenty to gripe about in the past. Just on average, as a whole, the industry seems worse. The one exception I think are Indie games.