this post was submitted on 11 May 2025
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[–] domi@lemmy.secnd.me 10 points 3 weeks ago (1 children)

I bought the game on release mostly to support them. The folks at Moon Studios are seriously talented and deserve some support.

I played ~2 hours on release and thought the game was decent. The combat had some weight, the art style was excellent, the bosses were fun and challenging and the exploration was pretty neat. There were many performance issues which they have since mostly fixed but there were also a few systems taken from different genres that didn't work that well together for me. I didn't play for a while though, so maybe they improved things in that area.

Still, I'm also waiting for the coop, which is scheduled to release with the next major update.

I wouldn't read too much into this news article. Their CEO has since clarified that he might have been a bit hyperbolic and didn't expect the media to pick up on his random Discord post.

I don't quite agree with his assessment of being "review bombed". Most negative reviews come down to the game being released in early access: bad performance, many systems not working well together, being behind roadmap, missing coop on launch and more recently, difficulty. I do get their need for releasing in early access after Microsoft dropped them but it might have hurt them in the long run.

[–] Panda@lemmy.today 1 points 2 days ago (1 children)

How often do they generally release major updates for the game? I almost bought it at (EA) launch but I think this kind of game might be the most fun (to me) if I play the full release, or would you say early access has plenty of content right now? I'll still wait at least until co-op is out. Played Elden Ring with my husband using the co-op mod and really loved it. Watched the gameplay videos of this one and it looks really good.

[–] domi@lemmy.secnd.me 1 points 1 day ago

They went pretty fast with performance improvements after launch and the first major update. There was a larger gap with the last update because they bought their publishing rights back and had to wait for all the legal stuff to settle.

So far they had one large update which added end-game content and another large update with a major balancing overhaul, which also reset character progress.

HLTB currently sets the game at 12.5 hours for the main story and 24 hours for main + side quests.

I'm planning to play it once co-op releases, the game seems to be in a good state and has enough content for me.