this post was submitted on 13 Mar 2025
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This remake is allegedly going to be in Unreal. Even if ES6 is in Creation, their next project can move to something better.
If it is in Unreal, that's going to be interesting. Presumably, mod support is out the window then.
Why? I've definitely installed mods for Unreal games.
Well, I mainly mean that they'd need to put in quite a lot of work to make the existing Oblivion mods work with it or to develop a new modding API. I doubt, they'd put that much work in for a cash grab remaster/remake.
I mean, I have heard of some weird constructs before, where games used their own engine for physics and whatnot, and only used Unreal for rendering. If that makes sense for them to do, that would preserve support for most mods.
Gotcha. Yeah, I'd expect minimum mod support for this one, but if the next Bethesda game switches to Unreal along with this one, I'd expect normal support for modding that they usually provide.