this post was submitted on 07 Sep 2023
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Gaming
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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
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Majora's Mask: a 3-day timeloop where everything resets when you go back
Katamari: A giant ball gets rolled around and collects stuff forever
Baba Is You: Movable text is rules to the game
Untitled Goose Game: You have to piss people off the right way
Billie Bust Up^[unreleased]^: Musicals tell you upcoming platforming challenges
Celeste: every time you die you quickly reset on the same "page"/small tile of map
Splatoon: you shoot at the ground to go faster, hide, and/or win
Odama: real-time tactical wargame pinball
Golf Story: Golf-based fetch quests
Astral Chain: asynchronously control a companion in combat
Okami: paint skills on-screen in combat
Astro Bears: Snake but in 3D
Lovers In A Dangerous Spacetime: Up to 4 players pilot parts of a ship together
Pokemon Ranger: draw circles around monsters to catch them
Viva Pinata: breed pinatas to create new species
Spore: create and evolve a creature
Oh man, I just want to give a shout out to the Splatoon ink mechanic.
The game is a competitive arena shooter. That would be pretty uninteresting, but instead of competing for kills or holding objectives, the teams are competing to cover the largest surface area with ink or paint. That's pretty neat. But there's more.
Every player has a special "squid mode" they can use when standing on ink of their colour. When in squid mode players travel much faster, can travel up walls, and are extremely hard to spot, but can not attack or lay new ink.
This makes the laying ink in specific areas valuable, as it makes it faster to get from the spawn point to the front faster and easier. It also rewards holding contiguous trails of ink, or conversely, cutting off your opponent's ink trails.