this post was submitted on 28 Dec 2024
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Way to stick it to em!

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[–] Cris16228@lemmy.today 7 points 1 week ago (1 children)

Eh paid exclusives are (one of) the reasons I'll never get a game from them. Fuck lil Tim

[–] Kecessa@sh.itjust.works -2 points 1 week ago (3 children)

You realize paid exclusives gives a guaranteed income to devs so they don't have to rely on the Steam gamble?

Would you work for your employer if you had no guarantee you would get paid and you had to wait years for your potential first paycheque?

[–] GeneralEmergency@lemmy.world 3 points 1 week ago

Not only that. Epic takes a smaller cut, and when a game goes on sale or is free that comes from Epic's cut, the Devs get full pay.

Something that the bootlickers always seem to forget.

[–] Cris16228@lemmy.today 0 points 1 week ago (1 children)

Paid exclusives ruin PC gaming, only devs who don't believe in their game sing an exclusive contract. They'll learn the hard way for sure :)

[–] Kecessa@sh.itjust.works 2 points 1 week ago* (last edited 1 week ago) (1 children)

Bullshit. The only way it ruins PC gaming is by forcing you to use a launcher that isn't Steam, you will never complain about all the games that only release on Steam.

18k games released on Steam this year, how many did you hear about and how many were actually successful?

There's tons of good games that just won't sell enough for the devs to recoup their cost just because no streamer decided to play them. Go read on indie devs communities what the experience is like when releasing a game you put your heart and soul into only to get no coverage and no sales.

[–] Cris16228@lemmy.today -3 points 1 week ago (1 children)

The only way it ruins PC gaming is by forcing you to use a launcher

You said it yourself, it ruins PC by forcing they crappy launcher

Games on epic are either released there and forgotten by many or given away for free one day

Tell me what Epic does better than anything else, I'm waiting.

  • 88/12 is not a valid point because 88 of 1000 is way less that 70 of 1000000
  • Free games are not valid since I can get them for free anyway without needing a launcher 🏴‍☠️🏴‍☠️
[–] Kecessa@sh.itjust.works 2 points 1 week ago* (last edited 1 week ago) (1 children)

BuT tHeIr CrApPy LaUnChEr!

Try to come up with something a bit more original. You don't give a crap about exclusives as long as they're on the platform you like, it's pure hypocrisy.

Piracy vs gifts aren't the same thing.

[–] Cris16228@lemmy.today -1 points 1 week ago (1 children)
  • 3 Years for shopping cart
  • Can't add a simple "move games to disk"
  • If the launcher somehow forgets what games you have installed you have to redownload the whole game again, no simple "scan to find installed games" (No, tricks to do it don't count)
  • They got caught sniffing your steam friend list
  • Scummy "Reviews" system where you have to choose between refunding the game or hoping to have a chance to review the game
  • "Review" system so barebone you can't even write your own reviews but pick from predetermined ones
  • "Customer support" so dogshit they can't even help you if someone hacks in your account (Steam does it pretty well)

The list goes on... There you go your "try to come up with something more original"

You'll defend every shit out of this because you like to suck lil' Tim cock :)

[–] Kecessa@sh.itjust.works 0 points 1 week ago* (last edited 1 week ago) (1 children)

I'll defend any alternative to Steam, you guys just like to focus on Epic.

Steam inventing lootboxes and facilitating underage gambling? Bah

Remember that time Valve was accessing people's DNS cache to check what websites they had visited? Yeah, we don't talk about that...

How about that 30% cut letting Gabe own a yacht... Collection! Just another friendly billionaire, nothing to worry about.

Who's cock sucking here exactly? 🤔

[–] Cris16228@lemmy.today 3 points 1 week ago (1 children)

Steam pretty much incentive lootboxes and facilitating underage gambling? Bah

And epic incentivates NFTs :)

[–] Kecessa@sh.itjust.works -1 points 1 week ago

How often do you hear about NFTs in games?

How often do you hear about lootboxes?

[–] dragonfucker@lemmy.nz -1 points 1 week ago (1 children)

You're saying studios like EA don't pay their programmers unless people buy the game?

[–] Kecessa@sh.itjust.works 1 points 1 week ago* (last edited 1 week ago) (1 children)

I'm talking about smaller studios but even for big studios, guaranteed income instead of gambling can be more interesting for certain projects.

The logic is still the same.

It's like selling your product at Costco instead of Walmart. Costco will rent you the space to sell it for a certain amount of time and you are gambling on the fact that you'll make more revenue than the rental cost you, Walmart buys your product and sells it for more. Hell, Walmart even pays for exclusive products as well so the example truly fits. It doesn't prevent companies from selling other products at Costco, but it gives them a guaranteed income from one source.

[–] dragonfucker@lemmy.nz -3 points 1 week ago (1 children)

Oh, so only indie games should be exclusives, then. Not games like Control 2.

[–] Kecessa@sh.itjust.works 0 points 1 week ago (1 children)

The analogy I used makes more sense with indie games because I'm talking about having a job (small scale), but the same logic applies to companies.

A company like Lockheed Martin will do R&D to come up with new engines and hope to recoup their cost by selling the technology later on, they'll also sign governmental contracts with guaranteed payments as the project moves forward. You need a mix of both.

[–] dragonfucker@lemmy.nz -3 points 1 week ago (1 children)

If a company makes bad games, they should go out of business and their developers should work for better companies.

Remedy doesn't need to worry about that, because they make good games.

[–] Kecessa@sh.itjust.works 0 points 1 week ago (1 children)

That's the thing though, you can make an excellent game and never recoup your cost just because you didn't get the luck of the draw.

Do you know how many games released on Steam this year? 18k. How many did you hear about? How many were successful? How many were good but didn't get the coverage they needed? Hell, sometimes you have indie games that will suddenly become successful years down the road. It's. Just. Gambling.

Even for a well established company, sometimes one in the hand is worth two in the bush.

We see big studios that made successful games going bankrupt every year, don't you think a studio like that would have loved to have an income guarantee so they could finish their next project instead of closing their doors?

[–] dragonfucker@lemmy.nz -2 points 1 week ago (1 children)

If they want to be guaranteed to be able to operate, they should join the communist movement. Monopolistic capitalist business practices aren't the way to go. If we're having a capitalist market, it had better be a free market, which is to say one with sufficient consumer protections so that customers can make free choices about who to give their money to for a certain product.

[–] Kecessa@sh.itjust.works 0 points 1 week ago (1 children)

Oh so a free market where companies can decide to sign exclusivity contracts isn't ok but a free market where everything is released on the platform that you like is ok.

Sufficient consumer protection would see Valve being broken apart as a preventive measures because they're in a position where they can sway the market any way they want and there's nothing anyone can do about it. Funny how you guys never talk about their monopolistic position in the market, right?