williams_482

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Voyager's original CMO was a Lieutenant Commander, which is presumably pretty typical for a ship of Voyager's size. Bashir was commissioned as a Lieutenant Junior Grade to be the CMO on a backwater space station, so that's presumably the bare minimum.

I would expect the Doctor's first official rank (whatever that might be) to stick with him, plus promotion as appropriate. Adjusting it up and down based on posting would be a bizare thing to do for any other crewperson, and I'm sure The Doctor would object vigorously to such a thing.

Unfortunately, there was definitely more going on than that. The genetically modified children were telepaths who could move physical chess pieces with their minds.

[–] williams_482@startrek.website 6 points 1 week ago (1 children)

I'm very fond of Jack Frost. It's as corny and delightfully bizare as one could want from a Russian mythology movie made in 1965 USSR, and the riffs are obviously great.

The idea of deliberately creating otherwise illegal augmented people purely for the purpose of making it easier to systemically identify other augmented people is so brazenly unethical, I am at a loss for further comment.

[–] williams_482@startrek.website 7 points 1 week ago (1 children)

it does explain why Bashir’s father was imprisoned but the Darwin station researchers were not.

Does it?

The Darwin Station researchers are human, as are their augmented subjects. Julian Bashir does not live on Earth at the time his augmentation is discovered. The Bashir family did not get this treatment done on Earth, and given the extreme lengths they went to get Julian treated, alongside Richard's documented inability to keep a job consistently, it would have been utterly insane not to move to a different world (instead of a different city on Earth, as they actually did) after they got the treatment if this would also free them from any risk of legal repercussions.

Further, Strange New Worlds explicitly refers to this as a Federation law, and the principal reason why Illyrians are not welcome in the Federation.

 

Darwin Station was an explicitly Federation genetic research facility which was creating human children with telepathic and telekinetic powers, rapid physical maturation, and immensely powerful active immune systems (the last of which unwittingly killed the crew of a transport ship). This seems like precisely the sort of genetic engineering which has been banned in the Federation since it's conception, in regulations which are repeatedly referenced in TNG, DS9, and VOY. And yet, nobody even hints at there being an ethical, legal, or regulatory issue with what these researchers are doing. Dr. Pulaski even says of one augment child, without any apparent concern, "We could be looking at the future of humanity."

One would think that if one has a broad reaching policy against genetic augmentation principally motivated by the genetic wars, and by subsequent reinforcement of the idea that arbitrarily enhanced people are likely to be dangerously unstable, this sort of genetic program is exactly what that policy exists to prevent. And yet, there is it.

So, what happened here? Was this the product of a brief lull in Federation policy regarding genetic augmentation? A Federation research team going way off the rails, meeting an Enterprise crew feeling unusually liassez-faire about Federation law? Or something else?

Ahh yes, Civ IV. From ye olden days, when the dev teams cared about such weird and obsolete ideas as testing the game before release, or creating an interface that tells the player what the fuck is actually happening. Or useable asynchronous multiplayer, or an AI with enough of a clue to play the damn game competently... I could go on.

Some people apparently liked V's whole "don't build too many cities, we don't want to have an actual empire here" deal, which definitely isn't my thing but does create less micro. But most of the mechanics were reasonable and the UI shared more or less enough info to follow along. They also opened up the code after the final expansion so modders could do some really great things.

IV had a lot of really good ideas, and zero polish. The current version of the game is laden with silly bugs, ride with bizarre balancing choices, and hideously opaque with simple questions like "how much research have I put into this tech", "how much production overflowed off this completed build", and "how likely is this unit to kill this other unit, vs simply damaging it." They haven't opened up the code to modders, nor have they put any effort into fixing these frankly silly errors themselves.

Civ IV is great because of relatively simple mechanics which allow a lot of interesting choices in how to construct and develop your empire. It accentuates this by getting all the boring stuff right: bugs are few and minor, the interface is communicative, etc. it's not perfect in either regard, and yet somehow it far exceeds its successors in these simple categories. This is how you make a good turn-based 4X game actually fun, even with 2005 graphics.

And yet, V and VI sold extremely well, and VII seemingly will as well, despite inevitably being a grossly inferior product at release which will be dragged most of the way to a truly finished state over five years of patches and DLC.

I guess this is very "stop having fun meme", but why the hell are the only games in this genre (of all genres) trading balance, bug fixes, and comprehensible interfaces for fancy graphics? Is it really not profitable to make a game like Civ IV in 2024?

[–] williams_482@startrek.website 9 points 2 weeks ago* (last edited 2 weeks ago)

I think you're probably on the right track here, but I think your takes are on the charitable side. The Ferengi would clearly like to believe their attitude is “If you’ve got the lobes and you’ve got the Latinum, I don’t care what you do,” but in practice they are very committed to some massive societal disparities which are not financially profitable.

In a society so deeply stratified by sex (and far from egalitarian in other regards), MtF trans folks would likely be looked down upon for apparently abandoning a way of life which Ferengi males clearly consider both morally superior and far more pleasant than the lot of a woman. In practice I suspect very few would condemn themselves to the legal status of a Ferengi woman by openly transitioning. They'd seek out secret treatment, and private expression, but publicly continue to appear as men.

Conversely, FtM trans people would be viewed with intense suspicion: a conniving, cynical Ferengi would likely view such a case as a woman attempting to escape from her rightful lower place in society. Frankly, given the horrific situation Ferengi women are placed in, if FtM trans folks were accepted as men even in the minimal legal sense, I'd expect at least a few cis women to attempt to take that avenue out of the societally mandated hellhole they would otherwise be condemned to. Perhaps the Ferengi have reliable tests for gender dysphoria that would doom these efforts, or perhaps not.

As for non-binary folks, I don't think they'd get it. Either you're a normal (male) Ferengi, or you're an inferior and powerless woman. How could someone possibly fall between those two states?

In short, the incredibly pervasive and legally enforced sexism of Ferengi society creates significant complications for trans folks of any kind. It's a really horrible and frankly depressing setup, which the Ferengi themselves are willfully oblivious to.

Post Rom, I would expect the women's liberation movement to be a watershed event for trans folks of all sorts, and lead to a fairly rapid normalization of Ferengi publicly being their true selves. It's still going to be a rough road socially, but clearing the legal barriers will go a long ways.

[–] williams_482@startrek.website 5 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

The only logical argument I can find in all of this, is that choosing a mate based on feeling/preference, instead of logic, might demonstrate that an individual is more emotional and therefore less logical. And I think we all know how Vulcans feel about things that are not logical and/or things that act upon their feelings....

Personally, I don't see that having a preference in a mate, even one that steps outside the heteronormative, is a flaw in their logic. If you enjoy your time with your mate, and that makes you a better, more productive individual, then I fail to see a problem.

I don't see any evidence that Vulcans don't completely agree with your own personal stance here.

Vulcans clearly do act upon personal values, desires, preferences, etc, that we as humans would view as emotional responses. "I want [a cookie/you to live long and prosper/to have galactic peace/to solve this math equation/etc]" is, for a human, a statement inherently rooted in an emotional assessment. The Vulcans themselves, however, clearly do not view these things as emotional expression.

We see partnerships which don't produce children, and despite Vulcans having no filter whatsoever when it comes to criticizing others for being "illogical", nobody seems to have anything to say to Sarek for apparently having no children with his last wife Perrin. When Tuvok is separated from his wife, he acknowledges on multiple occasions that he misses her because he wants to be able to spend time with her; he certainly doesn't bemoan the missed opportunity to fulfill a societal obligation to pop out more babies.

We don't have explicit counterfactuals here, but we all know that ultimately comes down to Doylist reasons. There's no reason we should assume that Vulcan society shares Rick Berman's personal sense of morality in this area.

[–] williams_482@startrek.website 1 points 2 weeks ago* (last edited 2 weeks ago)

That (non)response leaves those Vulcans without acknowledgement of what they are and trapped in a society constructed around heteronormalcy. They may find one another and form groups, but still be expected to take heterosexual mates and be part of a “logical” family structure.

Can you cite any evidence of this? 90s Trek presents all societies as relatively heteronormative because it was the 90s and Rick Berman was a homophobe, but I see little evidence that Vulcans society should be considered any more or less heteronormative than Humans, Klingons, etc. Nor can I recall evidence that the Vulcans would consider one man and one woman to be the singular "logical" family structure.

Katra is how Vulcans rationalize the different opinions/desires/preferences each Vulcan has and just lumps them all into what must be one’s “soul”, rather than acknowledge the emotional identity such things emerge from.

Likewise, I'd like to know where this description of Katras as a catchall cause for personal preference is stated.

[–] williams_482@startrek.website 1 points 2 weeks ago (2 children)

Reproductive organs are for reproducing and reproducing only. If you have a penis you’re a male of the species, if you have a vagina you’re a female of the species. Anything else is a genetic abnormality that should be fixed.

There’s no room for emotion, no room to feel like you’re in the wrong body or to identify as something other than what you physically present.

I see little grounds for this assessment.

Vulcans not only recognize the immense complexity of the mind, but they also recognize people have a soul (their Katra). Why would it be "ice cold logic" to decide that the physical body, not the mind or soul, determines what a person truly is? Especially in a technological context where elaborate reconstructive surgeries are trivially easy.

Vulcans have preferences, desires, and needs that we would describe as emotionally driven. Vulcans clearly do not consider these to be emotional in nature. Despite practicing arranged marriages, the actions of those Vulcans whose lives we see into (Spock, T'Pring, Sarek, T'Pol, etc) clearly show that they are not strictly beholden to such arrangements, and value forming romantic partnerships with people they are attracted to. Likewise, the need to occupy the correct type of body, and by referred to by the correct name and correct terms, would surely be understood and accepted without difficulty.

I think this is the simplest explanation: there are a number of married officers on board, some of whom have kids with them, but whose partners are deployed to other ships. The Cerritos is a relatively logical ship to have the kids on if you have to pick between two: it's not a frontline capital ship so it's missions are relatively low risk, and unlikely to take it especially far from core Federation space.

[–] williams_482@startrek.website 5 points 2 months ago

Irreparable brain damage is something the Federation remains uncomfortable trying to "fix" with advanced tech well into the TNG era, as shown by Bareil's situation in DS9 Life Support.

Knowing nothing of brain science, I'd extend your theory to posit that Pike also lacks the brain function to do any fine motor controls of his body: he can conceptualize simple things like "go to a place," but cannot handle anything more precise. As such, the chair and beeper allows him essentially the same freedom of movement and expression that his damaged brain could have got out of a more "conventional" set of cybernetic replacements.

Pikes chair still sticks out as a classic example of old Star Trek having moments of not-so-prescience, but viewing it as a solution to a damaged brain more than a damaged body definitely helps make it less absurd.

 

This is the Daystrom Institute Episode Analysis thread for Lower Decks 4x10 Old Friends, New Planets.

Now that we’ve had a few days to digest the content of the latest episode, this thread is a place to dig a little deeper.

 

Just in case anyone here was wondering how Reddit's numbers are looking these days...

Data and visuals from https://subredditstats.com/r/askreddit

 

This is the Daystrom Institute Episode Analysis thread for Lower Decks 4x07 A Few Badgeys More.

Now that we’ve had a few days to digest the content of the latest episode, this thread is a place to dig a little deeper.

 

This is the Daystrom Institute Episode Analysis thread for Lower Decks 4x06 Parth Ferengi's Heart Place.

Now that we’ve had a few days to digest the content of the latest episode, this thread is a place to dig a little deeper.

 

It's hard to get decent discussions going when everything is drowned out in a deluge of game highlight posts every time there are top level games happening. This stuff is relevant, but to have each game represented by a top level post is not helpful.

 

This is the Daystrom Institute Episode Analysis thread for Lower Decks 4x05 Empathalogical Fallacies.

Now that we’ve had a few days to digest the content of the latest episode, this thread is a place to dig a little deeper.

 

This is the Daystrom Institute Episode Analysis thread for Lower Decks 4x04 Something Borrowed, Something Green.

Now that we’ve had a few days to digest the content of the latest episode, this thread is a place to dig a little deeper.

 

This is the Daystrom Institute Episode Analysis thread for Lower Decks 4x03 In the Cradle of Vexilon.

Now that we’ve had a few days to digest the content of the latest episode, this thread is a place to dig a little deeper.

 

This is the Daystrom Institute Episode Analysis thread for Lower Decks 4x01 Twovix and 4x02 I Have No Bones Yet I Must Flee.

Now that we’ve had a few days to digest the content of the latest episode, this thread is a place to dig a little deeper.

 

In SNW 1x09 All Those Who Wander, the crew reenact Aliens with a handful of baby Gorn as their adversaries. We learn that Gorn breed by infecting a host animal with eggs, which hatch and burst out of the host when mature (which can take months or hours, apparently depending on the host). The babies are immediately hostile to other baby Gorn, and are left to their own devices until they are picked up by adults at some indeterminate point. We also learn that these baby Gorn are themselves capable of implanting eggs in a host by spitting on them.

These baby Gorn seem like a full fledged viable species already: small, vicious hunters who are (like tribbles) basically born pregnant. From an evolutionary perspective, that's plenty to propagate their own existence. It's also a lifestyle that selects for intelligence (small hunters tend to be pretty smart) but seems like an unlikely route to developing genuine sapience. We'd expect these baby Gorn to have a relatively stable population given the turnaround times of egg maturation and their predilection towards cannibalism, and the later feature would also make it far less likely that any given individual would survive long enough to become an adult, as each fresh generation brings a wave of fresh adversaries who vastly outnumber the handful of survivors from previous waves.

Of course, we know there are adult Gorn. So, how did they come to be? Why would there be a species where the adults are intelligent and social enough to be a spacefaring power, and yet apparently nothing they learn as an adult is needed for an individual to pass on it's genes?

 

When Kirk comes aboard the Enterprise at the beginning of the episode, La'an is in the transporter room to receive him. Her actual motives for being there are... complicated, but she claims to be there so she "can run a security clearance on [Kirk]." Allegedly this is "just standard operating procedure", which Commander Chin-Riley does not question.

To the best of my knowledge, we've never seen a security officer carry out this "standard operating procedure" before, nor do we actually see it done here. further, Kirk is a reasonably respected Starfleet officer who has been on the Enterprise before (and quite recently). It seems unlikely that he represents a reasonable security risk. Are we meant to interpret this as La'an digging through the regulations for an outdated excuse to be present for Kirk's arrival, or is this a legitimate precaution that we should expect is routinely taken quietly and off-screen? If the later, what could actually be going on that requires the physical presence of the security clearance and can't be accomplished by a simple scan?

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