As Linux user myself I want to promote Linux gaming!
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Thank you! I used Monogame and it was interesting experience trying out framework instead of engine. As a long time Unity dev I liked the full freedom with framework and liked creating everything myself. It is probably not best fit for beginners but for someone with C# experience it is something that I would recommend.
I would also say that most of the walking simulators that where mentioned here:
My mentions would be The Last of Us, Spec Ops: The Line and Amnesia: The Dark Descent. Also The Stanley Parable depending on what you consider "completing" that game.
League of Legends: I try to get diamond before Riot removes Linux support.
Mushy Score: I a lot of testing before releasing the game.
Spiritfarer: Just to have something relaxing alternative.
Well that explains why nobody is buying it.
Thank you, best of luck to you as well! I have done most of those steps but for my first game I have no big expectations.
Still counts as winning!
Yeah, that is my current approach, the code is open source, but assets needs to be bought (that's how for example Doom is "opensource"). There are many ways to do open source and I guess I need to find out what is best way for me.
Examples of different types of open source games: https://en.wikipedia.org/wiki/List_of_open-source_video_games
Most of my testing/playing have been on steamdeck! In my local game events I just walked to people and gave them my steamdeck to test the game :D