Woah, well done!
poke
I like summary bots, summoned bots that serve a purpose, and meme bots if they stay in specific communities where they are expected to be. All bots should self identify.
I could be mistaken but doesn't Lemmy just have a setting for the user to not see bot posts?
I also figure users can block specific bots if they don't like them.
I think this would be a big enough deal that even they couldn't stop everyone from trying to use it.
Mmmm delicious, relatable memes
This kind of feature is likely to be cloud agnostic, so Gcloud vs AWS isn't really what's up for debate.
They're likely referencing the ease of adding something like google analytics to a website, where you include a url in the code for a page and you're done.
When a rerelease of a Gameboy advance game can't be launched offline, that's a problem. (MegaMan battle network collection)
As Gabe Newell said, piracy is a service issue. Why would I buy that collection when I can emulate my old copy instead? It's a few extra steps, so I would rather have had it just work on steam, but Denuvo kept me from doing it. This mattered recently because I went on a vacation with the steam deck and didn't have internet at a few points.
Sure, DRM isn't inherently evil, but when it makes the experience worse for paying customers when compared to pirates, it really looks that way.
Also note that in this case, emulation is not piracy, but if I wanted to play the collection edition offline then piracy would have been my only option.
Am I selfish for paying money and wanting to use the software I bought a personal license to on my own, without internet? I think it's selfish of the company to demand that I play their originally offline-only games online-only. Am I selfish to want to play the Spyro Reignited trilogy without aggreeing to an arbitration clause? I think companies have gotten selfish lately and paying customers have no choice but to either not play modern AAA games, pay and have a potentially worse experience when paying, or pirate and not deal with the technical and legal/privacy garbage surrounding modern AAA releases, including DRM. I didn't even mention yet how if a game you purchased a Denuvo license to does not get an update to eventually remove the protection, it will become unplayable when they shut the activation server down.
I remember my first awful experience with DRM with the game Spore, where I had a period of time when I moved between or upgraded my computer enough to where I ran out of activations and could not longer play my physical copy of the game despite there not being a single current activation of the game out there. There was nothing I could do about it, because there was no way to deactivate a copy even if you knew you would be changing hardware soon. I didn't have income then, so it left a very sour taste in my mouth. We came from physical copies we could resell, to this? DRM lets companies manage game licenses on their terms, but their terms suck.
It's not a boomer shooter, though. It is heavily inspired by, and aims to compete with, the Battlefield series of shooters.
Love the game.
I use weawow. Lots of options for where to source the data and the widget options are great.
Always open to try new things, though.
Number 5 implies this is an evolved starter... What does it evolve into?
While I like my Ultimate Wireless 2.4g for its ability to wake the switch, I find my Pro 2 to be more versatile (d-input and Mac input Bluetooth options) and more comfortable to use.
Though the pro 2 doesn't have hall effect sensors, so who knows how long my analog sticks will last.
Glad they aren't wasting time on things like notifications blocking navigation!