What do you think of 3? I just couldn't get into it and I think it's that the 3D camera just makes it harder to see what you want to see and select what you want to select, as opposed to 1/2 where that was so effortless. That bad feeling stopped me from trying it thoroughly.
icermiga
By the way, fans of Zelda 2 may well adore Star Tropics. it has a similar feel. Although it's prettier, linear, and has more story, it also has challenging, rewarding combat. Your movement (and some but not all enemy movement) is on a grid and you can only move up/down/left/right and you can only face in those directions too, enemies deal contact damage, and you have mostly melee attacks so combat is a question of mastering a grid-based dance as you attack whilst avoiding damage. The soundtrack is wonderful too.
"explaining"... lol... I know what you mean but I have to laugh a little at that :P
It's pretty useless info even if you do understand it IMO.
These hint texts are definitely a flaw. https://legendsoflocalization.com/the-legend-of-zelda/ has some interesting discussion of how in several instances basically useful hint text got mangled into madness in translation.
Edit: specific link https://legendsoflocalization.com/the-legend-of-zelda/first-quest/#insane-old-man says that this isn't a translation, it's the tanslators freestyling for some reason, so it's a mystery why the text is so cryptic
Think outside the box. The remake could have support for up to 10 brothers, so long as you connect that many analogue sticks, and you control one per finger. Add a character creator, enhance it to a strand type game, support for more languages, skill-based online co-op, and reimagine it as an open-world sandbox. :')
You're gitting gud. Keep going!
It's obviously nothing like a modern title but I don't think that's quite fair - it holds up in the sense that it's fun, it has good combat challenge and exploration, honestly it does. You do have to overlook lack of QoL features and the fact that you basically have to read the manual, but I don't think it's fair to mark a game down for lacking those things. It lacks the puzzles, NPCs and stories of later Zeldas but it doesn't try to have those.
Zelda 2 siimilarly lacks QoL features but it has excellent combat that's actually challenging, but fair, so yeah if you're open to it you could have a good gaming experience there.
I did this too, on the GameCube collector's edition. It's hard but the difficulty didn't feel unfair! It was so satisfying when I made progress. Honestly this is such an excellent game.
My parents can't use windows but they can use Linux - their windows was covered in "you need to update" and OEM thingies asking them to consider the premium package and shutting down against the user's will and adverts for onedrive and that ridiculous universal search feature that can find things on Bing but not your My Documents folder and the antivirus showing distressing messages about how your PC is dangerous unless you pay for the deluxe service. Not all of that is "Windows" it's true but it's partially Windows fault that uninstalling things is so difficult - some things are on the "add and remove software", some aren't. All of that is standard part of the Windows experience on the Windows ecosystem, even if it's not all intrinsically Windows. So I put Linux on their laptop and GNOME just lets them easily use their browser, email and files without needing to dig through settings to disable tracking, without shutting down against your will, without saying you have to buy new hardware to update versions.
So there are points on both sides but don't say that Windows is unarguably easier.
Edit: not to mention that using a package manger's GUI is clearly easier - and easier to do safely - than getting software by surfing the internet for MSIs and EXEs.
I found the gameplay of GTA 4 and 5 to be "drive across town to watch a custscene" at their core, but GTA4 is very enjoyable if you a) relax into it, stop trying to take control and just accept that you're kind of playing a movie, and b) get good at the driving, which has a surprisingly high skill ceiling. The feeling of just running errands won't fully go away but the story builds and the missions get more exciting.
I did this - on the Zelda Collectors' Edition on GameCube, so save States weren't available. I did have to use an emulator to practice the final boss without the 10 min runback 🙄 , but after practicing I repeated the feat back on the official hardware.
I did the whole game without any guide. It was SO satisfying. On both the NES games, if you can read the context clues, every required secret is fairly clear. And the game is really fair! It is hard, it's true, but it's very fair! It felt very good to master the combat. This was a great gaming experience.
Later in life I felt that Dark Souls had very similar vibes except in 3D (and except for a bad feeling from having a heavy story that it's hostile to telling you what it is 🙄)
On the remote chance you don't already know - definitely check out Oracle of Seasons and Oracle of Ages. They have the same engine but have much cleverer gameplay and dungeons and much deeper stories.
I heard that it's an internet joke that his character asks for donations, in fact what he actually says in-game is something else.