frog

joined 1 year ago
[–] frog@beehaw.org 14 points 5 months ago* (last edited 5 months ago) (4 children)

I'm feeling the need to do a social media detox, including Beehaw. Pro-AI techbros are getting me down.

Shockingly, keeping Instagram active. My feed there is nothing but frogs, greyhounds, and art from local artists, and detoxing from stuff that is improving my mood rather than making it worse seems unnecessary.

[–] frog@beehaw.org 1 points 5 months ago (1 children)

The problem is that undermining artists by dispersing open source AI to everyone, without having a fundamental change in copyright law that removes power from the corporations as well as individual artists, and a fundamental change in labour law, wealth distribution, and literally everything else, just screws artists over. Proceeding with open source AI, without any other plans or even a realistic path to a complete change in our social and economic structure, is basically just saying "yeah, we'll sort out the problems later, but right now we're entitled to do whatever we want, and fuck everybody else". And that is the tech bro mindset, and the fossil fuel industry, and so, so many others.

AI should be regulated into oblivion until such a time as our social and economic structures can handle it, ie, when all the power and wealth has been redistributed away from the 1% and evenly into the hands of everyone. Open source AI will not change the power that corporations hold. We know this because open source software hasn't meaningfully changed the power they hold.

I'm also sick of the excuse that AI helps people express themselves, like artistic expression has always been behind some impenetrable wall, with some gatekeeper only allowing a chosen few access. Every single artist had to work incredibly hard to learn the skill. It's not some innate talent that is gifted to a lucky few. It takes hard work and dedication, just like any other skill. Nothing has ever stopped anyone learning that except the willingness to put the effort in. I don't think people who tried one doodle and gave up because it was hard are a justifiable reason to destroy workers' livelihoods.

[–] frog@beehaw.org 2 points 5 months ago (3 children)

When the purpose of gathering the data is to create a tool that destroys someone's livelihood, the act of training an AI is not merely "observation". The AIs cannot exist without using content created by other people, and the spirit of open source doesn't include appropriating content without consent - especially when it is not for research or educational purposes, but to create a tool that will be used commercially, which open source ones inevitably will be, given the stated purpose is to compete with corporate models.

No argument you can make will convince me that what open source AI proponents are doing is any less unethical or exploitative than what the corporate ones are. Both feel entitled to artists' labour in exchange for no compensation, and have absolutely no regard for the negative impacts of their projects. The only difference between CEO AI tech bros and open source AI tech bros is the level of wealth. The arrogant entitlement is just the same in both.

[–] frog@beehaw.org 2 points 5 months ago (5 children)

Taking artists' work without consent or compensation goes against the spirit of open source, though, doesn't it? The concept of open source relies upon the fact that everyone involved is knowingly and voluntarily contributing towards a project that is open for all to use. It has never, ever been the case that if someone doesn't volunteer their contributions, their work should simply be appropriated for the project without their consent. Just look at open source software: that is created and maintained by volunteers, and others contribute to it voluntarily. It has never, ever been okay for an open source dev to simply grab whatever they want to use if the creator hasn't explicitly released it under an applicable licence.

If the open source AI movement wants to be seen as anything but an enemy to artists, then it cannot just stomp on artists' rights in exactly the same way the corporate AIs have. Open source AIs need to have a conversation about consent and informed participation in the project. If an artist chooses to release all their work under an open source licence, then of course open source AIs should be free to use it. But simply taking art without consent or compensation with the claim that it's fine because the corporate AIs are doing it too is not a good look and goes against the spirit of what open source is. Destroying artists' livelihoods while claiming they are saving them from someone else destroying their livelihoods will never inspire the kind of enthusiasm from artists that open source AI proponents weirdly feel entitled to.

This is ultimately my problem with the proponents of AI. The open source community is, largely, an amazing group of people whose work I really respect and admire. But genuine proponents of open source aren't so entitled that they think anyone who doesn't voluntarily agree to participate in their project should be compelled to do so, which is at the centre of the open source AI community. Open source AI proponents want to have all the data for free, just like the corporate AIs and their tech bro CEOs do, cloaking it in the words of open source while undermining everything that is amazing about open source. I really can't understand why you don't see that forcing artists to work for open source projects for free is just as unethical as corporations doing it, and the more AI proponents argue that it's fine because it's not evil when they do it, the more artists will see them as being just as evil as the corporations. You cannot force someone to volunteer.

[–] frog@beehaw.org 3 points 5 months ago (7 children)

Destroying the rights of artists to the benefit of AI owners doesn't achieve that goal. Outside of the extremely wealthy who can produce art for art's sake, art is a form of skilled labour that is a livelihood for a great many people, particularly the forms of art that are most at risk from AI - graphic design, illustration, concept art, etc. Most of the people in these roles are freelancers who aren't in salaried jobs that can be regulated with labour laws. They are typically commissioned to produce specific pieces of art. I really don't think AI enthusiasts have any idea how rare stable, long-term jobs in art actually are. The vast majority of artists are freelancers: it's essentially a gig-economy.

Changes to labour laws protect artists who are employees - which we absolutely should do, so that companies can't simply employ artists, train AI on their work, then fire them all. That absolutely needs to happen. But that doesn't protect freelancers from companies that say "we'll buy a few pieces from that artist, then train an AI on their work so we never have to commission them again". It is incredibly complex to redefine commissions as waged employment in such a way that the company can both use the work for AI training while the artist is ensured future employment. And then there's the issue of the companies that say "we'll just download their portfolio, then train an AI on the portfolio so we never have to pay them anything". All of the AI companies in existence fall into this category at present - they are making billions on the backs of labour they have never paid for, and have no intention of ever paying for. There seems to be no rush to say that they were actually employing those millions of artists, who are now owed back-pay for years worth of labour and all the other rights that workers protected by labour laws should have.

[–] frog@beehaw.org 3 points 5 months ago* (last edited 5 months ago) (9 children)

Labour law alone, in terms of the terms under which people are employed and how they are paid, does not protect freelancers from the scenario that you, and so many others, advocate for: a multitude of individuals all training their own AIs. No AI advocate has ever proposed a viable and practical solution to the large number of artists who aren't directly employed by a company but are still exposed to all the downsides of unregulated AI.

The reality is that artists need to be paid for their work. That needs to happen at some point in the process. If AI companies (or individuals setting up their own customised AIs) don't want to pay in advance to obtain the training data, then they're going to have to pay from the profits generated by the AI. Continuing the status quo, where AIs can use artists' labour without paying them at all is not an acceptable or viable long-term plan.

[–] frog@beehaw.org 8 points 5 months ago

Yeah, let's face it, AI will be used to make sure the super-wealthy pay even less tax than they already do. Neither AI nor its carbon emissions will ever be taxed.

[–] frog@beehaw.org 3 points 5 months ago (11 children)

I did actually specify that I think the solution is extending labour laws to cover the entire sector, although it seems that you accidentally missed that in your enthusiasm to insist that the solution is having AI on more devices. However, so far I haven't seen any practical solutions as to how to extend labour laws to protect freelancers who will lose business to AI but don't have a specific employer that the labour laws will apply to. Retroactively assigning profits from AI to freelancers who have lost out during the process doesn't seem practical.

[–] frog@beehaw.org 19 points 5 months ago

This is why sighthounds are the best doggos. No other pupper can be a large dog while still taking up that little space, by shedding an entire superfluous dimension.

[–] frog@beehaw.org 6 points 5 months ago* (last edited 5 months ago) (13 children)

Creating same-y pieces with AI will not improve the material conditions of artists' lives, either. All that does is drag everyone down in a race to the bottom on who can churn out the most dreck the most quickly. "If we advance the technology enough, everybody can have it on their device and make as much AI-generated crap as they like" does not secure stable futures for artists.

[–] frog@beehaw.org 6 points 5 months ago (15 children)

I remember reading that a little while back. I definitely agree that the solution isn't extending copyright, but extending labour laws on a sector-wide basis. Because this is the ultimate problem with AI: the economic benefits are only going to a small handful, while everybody else loses out because of increased financial and employment insecurity.

So the question that comes to mind is exactly how, on a practical level, it would work to make sure that when a company scrapes data, trains and AI, and then makes billions of dollars, the thousands or millions of people who created the data all get a cut after the fact. Because particularly in the creative sector, a lot of people are freelancers who don't have a specific employer they can go after. From a purely practical perspective, paying artists before the data is used makes sure all those freelancers get paid. Waiting until the company makes a profit, taxing it out of them, and then distributing it to artists doesn't seem practical to me.

[–] frog@beehaw.org 22 points 5 months ago* (last edited 5 months ago) (17 children)

The other thing that needs to die is hoovering up all data to train AIs without the consent and compensation to the owners of the data. Most of the more frivolous uses of AI would disappear at that point, because they would be non-viable financially.

 

I'm making this request on behalf of a community I'm part of, which has some fairly specific requirements that we're struggling to fill. Basically, we're an art and writing group that makes extensive use of building our own old-school webpages (almost exclusively HTML, some of us use some CSS as well). This group has been running for over 25 years (late 90s), and back in the old days our website building needs were met by Frontpage, Dreamweaver, and the like. Most of these are gone now, obviously, and we've had trouble finding a more modern equivalent that does what we want.

We have experimented with CMS options, but had various issues arising from this - lack of customisation/design flexibility (each individual page we create often has a completely unique design based on the content, whereas most CMS is focused on creating a cohesive design template for a whole site), security problems (especially WordPress), being locked into that CMS and unable to export to a different one or plain HTML, etc.

What we need:

  • WYSIWYG interface - although most of us know basic HTML and some CSS, we're not coders and primarily work visually. We are not aiming for professional-looking websites to sell products, and there are no databases or scripts to worry about. The ability to be able to pick colours, layouts, etc, and then write text and add images is what we're after.

  • Downloadable - we need actual software that we can run locally on our own computers. We all have our own webhosting with FTP access, so we just want to be able to create the HTML files and not be tied into a particular host or platform. If there's a web-based option that will allow us to simply create a page and then download the final result as a usable HTML file that we can upload to our own hosting, then that option will be considered.

  • Easy to set up - tech knowledge varies in the group, so something with an easy installation is needed. I found a couple of options that exist only as Github repositories, and the explanations of how to get them working went right over our heads.

  • Free - we're all poor, starving artists. That said, we'd consider a paid-for option if it was low cost (<£15/$20 per licence), but we're not in a position to drop £100 each on software.

  • Will consider CMS options if it allows each page to be individually and uniquely designed, and does not lock you into using only that CMS - easy export to plain HTML/CSS would be a requirement. With a 25-year old community that has outlived a number of platforms and hosts, we're wary of anything that tries to lock us into a specific platform. The CMS would nevertheless need to be relatively easy to install on webhosting, due to the aforementioned varying degrees of tech knowledge. Knowledge of Javascript, PHP, etc is extremely limited.

In summary, we're maintaining a hobby community started in the late 90s when we were teenagers, and we're looking for FOSS options that replace the Frontpage and Dreamweaver type software we used back then.

Thanks! :)

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I'm not tetchy! (beehaw.org)
 
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