My bonus just came in today. Was planning to order one of these this week. Not sure of I'll wait to see what's happening at PAX. All they've said so far is that Steam will be there.
dracs
I bet O'Brien is a Giliac.
When I migrated emails last time, I setup my old email to automatically forward to the new email. Then on my new email, I setup an automatic label for any email that was addressed to the old address. Every week or two I'd review what was sent to it and either update the email address used or unsubscribe. Eventually it got to a level where I wasn't getting much at the old email anymore and finally deleted it.
Ah, they did add that block AI scraping.
The TLDR version of it is the changing barcode is done the same way the six digit OTP codes from an authenticator app. They send the secret required to generate the codes to the app, rather than individual codes. So when they buy the ticket, they can generate all rotating barcodes the same way the app does.
That was pretty much my reaction while reading it too, haha.
Unfortunately it wasn't a very good attempt at it. It's been completely reverse engineered already and the "secret" to generate the changing barcodes is sent to the buyer with every purchase. So anyone can generate the dynamic barcodes at will. 404 Media did a good write up on it recently.
I'm just using Mozilla's Multi-Account Containers extension. In my work's infinite wisdom I have a total of five "single sign on" accounts. So I have different containers for each account so I avoid the endless "which account would you like to use" and "this account doesn't have access to this resource".
The extension allows me to set specific domains to always open in container X. That covers 90℅ of my use cases. Some sites I need to use different accounts with and for that I have to select which one to use each time.
It's a bit similar. However this goes a bit further than I understand those projects do. They're creating a game like the original. With this decompilation project, if you use the N64 compiler you will get a ROM which is 100% identical to the original.
The ROM in this case is only used for game assets, like maps, models, and textures. All the game logic in native code. This allows is to be easily modified to add in new features without trying to hack it into a 20 year old game/console.
I haven't played it properly either. But there's a community mod called Deus Ex Revision (It's also on Steam). Which improves some of the graphics, and looks to include a bunch of QoL features.
It's a good game. Just don't take the content warning at the start lightly. I've tried to finish it twice but haven't been able to get more than a couple of hours in.