brsrklf

joined 1 year ago
[–] brsrklf@jlai.lu 4 points 3 days ago* (last edited 3 days ago)

There are several projects trying to do their own life sim. One that was supposed to be published by Paradox was cancelled recently, shortly before planned release, and to the surprise of the dev team apparently.

This is not an easy genre to develop for, lots of things can go wrong and it might be hard to find a good balance between boring and unmanageable feature creep.

Even Cities Skyline devs had a headstart, they already had a successful transport sim before they tried to fill the smoking crater left by EA SimCity's explosion.

[–] brsrklf@jlai.lu 3 points 3 days ago* (last edited 3 days ago)

I don't think "for the time" is that relevant here. My major problem with it is how shallow it is. All 5 phases are so repetitive, with so little variations and so little to do.

The only good things about it were the editors, those were impressive, especially the creature editor. But it's just cosmetic, mechanics are so poor almost nothing emerges from it. It's quite disappointing for designers that have been major actors of the simulation genre forever.

[–] brsrklf@jlai.lu 7 points 3 days ago (2 children)

Will Wright was still there for Spore, so everything he touched was not gold. It's supposed to be a whole universe and it's barely a simulation of anything, somehow he forgot to design a game around it.

And now he's hopped on the Blockchain/NFT train...

[–] brsrklf@jlai.lu 6 points 3 days ago (3 children)

Yeah, pretty much. The best Sims game doesn't exist, it's a Frankenstein monster that would take bits of the 4 games.

I love the idea of 3 with the open city and NPC progression, but wow this game's an unstable glitchy mess. It's not even close to be playable without many unofficial fixes, and even then, it runs like shit.

The only things I'd take from 4 would be maybe moods (nice to have, I guess) and the more organic body models, with more seemless morphs. 4's gameplay is boring as hell, nothing interesting ever happens. And they got rid of create-a-style which is a huge creativity downgrade.

[–] brsrklf@jlai.lu 1 points 1 week ago

Oh, yeah, like there isn't a truckload of perfect ports of games 1 or 2 gens past the PS2 on regular switch.

[–] brsrklf@jlai.lu 2 points 1 week ago* (last edited 1 week ago)

Have you seen the average Mushroom Kingdom animal? That scene does not look quite the same when your animal friends are some giant red beetles, sentient plants with huge teeth and freaking fire-breathing triceratops.

[–] brsrklf@jlai.lu 6 points 2 weeks ago (2 children)

8bitdo SN30 pro. Small, lightweight, perfect button placement. SNES controller designers knew their shit, just add two sticks and a pair of triggers and you can play almost anything with it.

[–] brsrklf@jlai.lu 2 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Connectivity is just one of many problems with joycons.

The shitty sticks that may or may not drift after a dozen of hours and the faulty rail cable that disconnects the SL/ SR buttons are worse.

[–] brsrklf@jlai.lu 5 points 1 month ago (1 children)

Si je comprends bien, la réponse, c'est "on veut pas que ça se voit trop qu'on raccourcit un tour qui fait seulement 8 étapes contre 21 pour les hommes, donc on en a coupé une en deux pseudo-étapes pour que ça fasse 8 étapes emballées en 7 jours."

[–] brsrklf@jlai.lu 13 points 1 month ago* (last edited 1 month ago) (1 children)

Tolkien estate usually doesn't like their words used in random stuff. Sometimes I think they're bordering on control freaks, but in that particular case, yeah, nuking that shit and forcing them to change their name wouldn't seem unreasonable to me.

If they're not aware of it, maybe someone should tip them.

[–] brsrklf@jlai.lu 7 points 1 month ago (4 children)

I don't know how it was when you were a kid, but there's been a good number of pretty damning stories since then.

Especially the one about the fucking overt pedophile with the rabid "edgy" fanbase and Roblox having to be coerced into doing something.

Or the shady team-developed games, that are not being controlled in any way by Roblox, but where minor developers are being "recruited" and exploited by adults.

Or the way Roblox itself obfuscates how much you can profit from your games with absurd fees over fees over terrible fake money exchange rates. And how it encourages shitty monetization practices.

[–] brsrklf@jlai.lu 9 points 1 month ago* (last edited 1 month ago)

"See, on this diagram, that part of the global population represents the users we can legally identify, because they're not minors.

_ So, who's in the rest of the diagram?...

_ This is a mystery to everybody."

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