ace

joined 1 year ago
[–] ace@lemmy.ananace.dev 4 points 3 months ago (4 children)

Been enjoying a Logitech MX Master 3S myself, it's definitely a nice mouse to handle, but it's also not something that could be called particularly small.

[–] ace@lemmy.ananace.dev 0 points 3 months ago

Well, this has certainly caused quite a bit of drama from all sides.

I'm curious about the earlier audit of libolm which happened many years back (and by a reputable company), it feels like it should've found any potentially exploitable issues after all - including timing attacks.

[–] ace@lemmy.ananace.dev 7 points 3 months ago

GitLab has been working on support for ActivityPub/ForgeFed federation as well, currently only implemented for releases though.

[–] ace@lemmy.ananace.dev 10 points 4 months ago (1 children)

Not at all what my point was. There's indeed plenty of Open-something (or Libre-something) projects under the sun, but no free/open spins of commercial projects named simply "Open<Trademarked company name / commercial offering>".

[–] ace@lemmy.ananace.dev 8 points 4 months ago (8 children)

To be fair, OpenSUSE is the only project with a name like that, so it makes some sense that they'd want it changed.
There's no OpenRedHat, no OpenNovell, no OpenLinspire, etc.

[–] ace@lemmy.ananace.dev 10 points 4 months ago (12 children)

Mercurial does have a few things going for it, though for most use-cases it's behind Git in almost all metrics.

I really do like the fact that it keeps a commit number counter, it's a lot easier to know if "commit 405572" is newer than "commit 405488" after all, instead of Git's "commit ea43f56" vs "commit ab446f1". (Though Git does have the describe format, which helps somewhat in this regard. E.g. "0.95b-4204-g1e97859fb" being the 4204th commit after tag 0.95b)

[–] ace@lemmy.ananace.dev 4 points 4 months ago

Well, one available case you can look at is Uru: Live / Myst Online, currently running under the name Myst Online: Uru Live: Again.

They open-sourced their Dirt/Headspin/Plasma engine, which required stripping out - among other things - the PhysX code from it.

[–] ace@lemmy.ananace.dev 2 points 4 months ago (1 children)

I assume both the $20 and $25 prices were during alpha/early access. Was thinking entirely of release pricing.

[–] ace@lemmy.ananace.dev 1 points 4 months ago

Completely blanked on early access pricing, so yes, if you bought it before release then it was likely cheaper still.

[–] ace@lemmy.ananace.dev 1 points 4 months ago

That is true, I didn't even think of early access.

[–] ace@lemmy.ananace.dev 4 points 4 months ago (7 children)

It's reasonably easy to guess exactly what you paid for the game, since the only change in price since launch was a $5 bump in January last year. It's never been on sale.

[–] ace@lemmy.ananace.dev 3 points 4 months ago

It releases while I'm on the way back home from a trip to Manchester, might have to bring my Deck so I can play on the flight/train.

 

21st of October, let's go!

Available on Steam for wishlisting now as well.
Not sure I agree with having the expansion on the same cost as the base game, but it is a tremendous amount of changes and improvements, both in the free patch as well as the additional paid content. So I'm definitely going to buy it.

 

It's getting close, next week should bring a planned release date.

 
 

Looks like things are going to get really interesting

 

It's nice to see the continued balancing and optimization work that they're doing, and more modding capabilities is always great.

 

Not sure how well bombastic brass will do over longer periods of play, but I'm sure Wube have thought of that - going to be really interesting to see/hear this in action.

 
 
 

The quality of life just keeps on coming.

view more: next ›