Scraft161

joined 1 year ago
MODERATOR OF
[–] Scraft161@iusearchlinux.fyi 2 points 11 months ago

Yup, still mad about that one. Some day nobody will remember that the mobile app was somewhat responsive. I do know that there are projects that still allow you to use the old app; but I don't know how long the API for it will still be supported by discord.

[–] Scraft161@iusearchlinux.fyi 53 points 1 year ago

Simple, they stand up on flat ground

[–] Scraft161@iusearchlinux.fyi 2 points 1 year ago

Length might have mattered in the 80s and 90s when IDEs were crap but we got autocomplete in pretty much all our text editors (even TUI ones like vim).

As for readability there is an argument to be had in specific contexts, but 9 out of 10 times it makes more sense to use a proper word.

Example:

let list = [1, 2, 3];
for i in list {
    println!("{}", i);
}

In this case using item in the place of i would be more fitting.

[–] Scraft161@iusearchlinux.fyi 15 points 1 year ago (2 children)

Heya, seems you made a post to lemmy from a mastodon instance.

You can post to lemmy from mastodon, but there are a few things to keep in mind:

  1. The first line of your post is the title (if you only post 1 line lemmy will duplicate it), Lemmy only allows text here and things like links will look broken.
  2. Hashtags do work on Lemmy, but they will not be useful for discovery here we use communities instead (which display as groups on mastodon)
  3. Only the first image in your post is visible on Lemmy, be mindful of this when posting image or video content

I am a human that stumbled upon your post, if you have any questions feel free to reply.

[–] Scraft161@iusearchlinux.fyi 1 points 1 year ago

Except all but 3 apps are built on top of things that don't support it.

Maybe in the future; but I don't have too much hope right now.

[–] Scraft161@iusearchlinux.fyi 2 points 1 year ago

I really like these ones, they are minimalist yet detailed, the bottom set would be a great pair of app/notification icons.

Maybe have an option in the app itself to change the icon so people can choose to use any icons they prefer.

[–] Scraft161@iusearchlinux.fyi 3 points 1 year ago

I've been using when, it's very simple; but so are my needs for a calendar.

[–] Scraft161@iusearchlinux.fyi 4 points 1 year ago (1 children)

Go to the site, right click on the url bar and at the bottom there's the option.

Any site that implements open search can be added.

[–] Scraft161@iusearchlinux.fyi 4 points 1 year ago (2 children)

Only consistent dark theme so I use it on all the mobile apps, I'd much rather have some way of defining a custom theme for apps to follow like you can do with GTK and Qt on Linux.

[–] Scraft161@iusearchlinux.fyi 2 points 1 year ago

I loved the first half of season 1, anything past that was riding on the hype train for me, season 2 felt like shit when it came out so I dropped it a few episodes in.

The whole redemption arc was great and I lived it, sad it decided to keep it so short as it was the highlight for many.

That said, Mushoku Tensei does the whole redemption arc amazingly as you see Rudeus grow throughout the series and it's second season is a much appreciated slow burn where we get a good idea of his mental state while things are moving off screen.

[–] Scraft161@iusearchlinux.fyi 14 points 1 year ago

Discord's electron still hasn't received the patch for spectre/meltdown mitigation in the browser, I doubt they will ever have to deal with manifest V3 or WEI.

[–] Scraft161@iusearchlinux.fyi 1 points 1 year ago

Eternity sounds good to me, and there's even a fun reference in it for those who play antimatter dimensions

 

Source: Gelbooru
Artist: i.f.s.f (Gelbooru)

 

Source: unknown (tried saucenao and iqdb)

 
 

Artist: Ajita Ponzu (gelbooru)

Bit late with this one as I had quite a bit to do today, but I'll make sure that there aren't any leftovers.

 

Source: unknown (tried saucenao and iqdb)

Wanted to do a bit of a semi-regular post and like any sane person I have a collection of artwork of anime girls (totaling 3.2GiB).

 

it started popping up on lemmy 0.18 instances for me and it's inconsistent, sometimes refreshing or updating the feed or even posting something there would make the buttons pop up (as new elements that is).

I can't interact with them so something is definitely wrong.

 
 

disclaimer: while I've only fully extracted Tsukihime, both Plus Disc and Kagetsu Tohya are built with the same tooling so everything should still apply.

Before we start you should have some installation of Tsukihime (not the remake), we're only going to use a couple files from it; but these are the actual game contents. Addtionally you want to get AETools to actually extract the archives, the program isn't really maintained anymore; but neither is Tsukihime.

Audio

By default Tsukihime streams it's audio from the CD, if you have the japanese release or an ancient translation patch you'll have to rip the audio yourself or find a source online. The Mirror Moon translation includes a patch to the game that alters the way the game does music, you'll be able to just find the music in the CD folder or somewhere near the game's installation.

Game script

The game's script is found inside the nscript.dat file, this .dat archive contains a single file 0.txt. This file might not display well in all applications as it is SHIFT-JIS encoded, you should be able to save a copy of the file as UTF-8 using notepad; otherwise there exist various tools to do this for you.

NScripter's language is very primitive, but Tsukihime's script is pretty hefty so I would advise against dropping it in a heavy IDE. What is of note is that you have 2 types of sections: f-blocks dictate the flow of the script, if you are interested in all the choices the game makes you should look here, s-blocks contain the scenes, this is where the text lies alongside what graphics to show and what audio to play.

Assets

These are all the audio, backgrounds, character graphics and other tidbits the game uses, you'll find these in arc.sar. if you have arc.nsa and arc1.nsa they aren't too relevant (mostly copies of files found in arc.sar).

PS: if you have any notes on this please let me know. Additionally if you have knowledge/experience with the remake (or mahoyo HD) I would love to hear of anything you have.

 

I know people will say I'm biased, but you can't spell biased without "I" and "based".

 

I like both designs quite a bit myself; but I feel like the remake one does a couple things that I don't like.

The original is a really good embodyment of the character and is able to do a lot with Takeuchi's more primitive art at the time, it manages to set her apart and highlight what her character is while not straying from what the rest of the VN is. That said it is obvious that like many other things og tsukihime that it is very much a diamond in the rough situation and that it does lack this aspect of polish.

The remake is able to address a lot of this by just 20 years of extra experience and in many ways is able to refine the overall design a fair bit; even if we have to put up with the sameface problem (even though Ciel suffers the least from this). My main gripe with the remake is her executioner outfit which goes from pretty badass but still rough to an immitation of Mash from Fate/Grand Order, while I do like a lot of the work put in the new outfit and all it does to try and improve; it goes from bland in comparison to the rest of the game to bland in comparison to the rest of the nasuverse. The big thing for me is the tattoos (or lack thereof), they worked as a really nice accentuation to her outfit and managed to make executioner Ciel a quite nice and detailed design especially in the original game; remake throws all of this out of the window for a more generic version of her outfit which would do well with the tattoos and early design documents show that they were considered and then later removed.

 

Title says it all.

1
submitted 1 year ago* (last edited 1 year ago) by Scraft161@iusearchlinux.fyi to c/tsukihime@iusearchlinux.fyi
 

TL;DR: start with the original here then move on to the rest, if you don't like visual novels then you can read the manga which has been translated on mangadex but that doesn't adapt anything from the far side routes. DO NOT START WITH SOME MYTHICAL TSUKIHIME ANIME, if you were to find it across timelines you can discuss how bad it is with our other fellow steiners (do people still get Steins; Gate references?)


Tsukihime is a work with a few adaptations and such, and knowing where to start may be a daunting task, this thread should help you get started. There are a few ways to get started and I'll be summarizing the main ones here.

Original Visual Novel

Pros:

  • You get to enjoy the full story

Cons:

  • Really old
  • Very Long (~40h on vndb)

This is the general recommendation if you're in it for the long run, the VN has quite a few rough edges; but if you can look past those it is the best way to enjoy the story, just know that it is basically a book with some PNGs and music. It runs perfectly fine on Windows and will run natively on Mac/Linux when using a native onscripter-en, additionally a web version has also been made for platforms where onscripter-en is not a sane option.

Remake

Pros:

  • Better art, music and story
  • Officially available

Cons:

  • Only on switch/PS4 (PS4 does not have an english translation)
  • Requires patch for english translation (switch only)
  • New timeline
  • Only the first 2 routes

I don't recommend starting here as there are many cons and the remake changes the story quite a bit and currently only the first 2 routes are available which is a small fraction of the game.

Update: An official English release for the first part is slated for 2024.

Manga

Pros:

  • Great art

Cons:

  • Only first route

The manga is a good starting point for if you are on the edge or unwilling to read either VN, it only covers the first route of the game and pull some elements from the second route later on.

Notes

  • For many Tsukihime goes from great to masterpiece in it's far side routes, these routes have not been adapted outside of the original VN
  • The far side routes will be in the remake as a separate game for which no release date has been provided yet
  • you can find more info on readtsukihi.me
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