Lianodel

joined 2 years ago
[–] Lianodel@ttrpg.network 28 points 3 weeks ago (2 children)

I'm depressed at how often right-wingers try to win an argument by creating a fictional reality in which they're right. (If that, even. Sometimes the dreamscape exists purely to make their opponents look hypocritical, pathetic as that is.)

[–] Lianodel@ttrpg.network 1 points 4 weeks ago* (last edited 4 weeks ago)

Like you got at with the title, this kind of spamming can be fun, but is easy to bypass.

Diversifying the spam will help, but it could still get caught by a filter, and quickly discarded after a skim. If you REALLY want to do some damage, you could poison the data set. Make the tips sound plausible. The longer it takes to check up on it, the better. Maybe mix in some real and fake information, like a fictional teacher at a real school, or a class that doesn't actually exist.

Also, while AI is mostly being used by capitalists to make everything worse in yet another case of short-sighted rent-seeking, it's just a tool, and can have some good uses. In this case, it's ability to create a whole lot of complete garbage very quickly might be an asset, since you could generate a fuck ton of unique stories with slight variations.

In theory, of course. Sure would suck if, even after filtering out as much as they could, they ended up with a stack of submissions that all seem equally likely, but are 99% (or more) nonsense.

[–] Lianodel@ttrpg.network 7 points 1 month ago

As a rule, no, but I'll make some rare exceptions.

It has to be a small studio, I have to be pretty sure I'll like their next game, and I have to have enjoyed their past game enough that it's worth throwing them a few extra bucks.

For instance, I'm going to pre-order Slay the Spire 2.

  • Mega Crit is an indie studio.

  • I thought StS1 was exquisite, so I'm optimistic about a sequel from the same people.

  • I playes StS1 for hundreds of hours, so even if the sequel is a whiff, I'd have got my money's worth from them.

Similar goes for The Haunted Chocolatier, since I played the heck out of Stardew Valley.

[–] Lianodel@ttrpg.network 13 points 2 months ago (1 children)

My favorite part is when they complain about the overuse of the word "tankie," then call literally every other kind of leftist a lib.

[–] Lianodel@ttrpg.network 2 points 2 months ago (1 children)

I love the level-0 "funnels" from Goodman Games. If I have to pick one, let's say the classic, Sailors on the Starless Sea.

They're easy to pitch, and really help establish a tone, especially for players who bring a lot of preconceptions from 5e.

[–] Lianodel@ttrpg.network 10 points 2 months ago

Life imitates art, and that art is the board game Twilight Struggle.

(It's a Cold War simulator, played on a world map, and Canada counts as Europe for game purposes.)

[–] Lianodel@ttrpg.network 2 points 2 months ago

It's bad enough being one of those states now, and I'm in one of the good ones.

[–] Lianodel@ttrpg.network 30 points 2 months ago* (last edited 2 months ago) (1 children)

Hey, remember how right-wingers all laughed at What is a Woman? Reveling in their willful ignorance by laughing at anyone who dared to have a nuanced answer? Now they had a chance to define it for themselves, and immediately sat on their own (legally feminine) balls.

[–] Lianodel@ttrpg.network 2 points 2 months ago (1 children)

I'm annoyed that I expect Hollywood executive, as always, will take the wrong lesson from it. They'll see it underperformed and think people don't want a D&D movie, rather than that they shouldn't have released it between John Wick and Mario.

[–] Lianodel@ttrpg.network 3 points 2 months ago* (last edited 2 months ago)

My theory is that having a horny bard in the party is pretty common, but it depends on how frequently and how (ahem) enthusiastically those scenes get roleplayed. :P

[–] Lianodel@ttrpg.network 13 points 2 months ago

I played the heck out of NWN when I was a teenager!

...by which I mean I was excited by the character options, so I ended up restarting it over and over again. I've done the Waterdhavian Creatures quest so many times I burnt out. :P

I should go back and actually beat the game.

[–] Lianodel@ttrpg.network 15 points 2 months ago

I'm not sure if they deleted it or I just can't find it, but there was a post on the LW destination that said the mods talked about the near-universal, overwhelmingly negative response, and were split 2-2 on what to do: either cancel the plans, or keep going anyway. They only made this post after considering the aforementioned near-universal, overwhelmingly response a tiebreaker.

I think that really encapsulates the problem.

 

What makes it your favorite? Do you want to play it? If so, what's keeping you from doing it?

For me, it's Burning Wheel.

I bought it purely based on aesthetics back in 2008ish, then got the supplements, then Gold, then Gold Revised, with the Codex, and the anthology...

I blame it for my weakness for chunky, digest-sized, hardcover RPGs. :P I also like the graphic design, I like the prose (even if it's divisive), and it has both interesting lessons you can plug into other games (like "let it ride," letting success or failure stand instead of making lots of little rolls) and arcane systems that pique my interest (like the Artha cycle, which makes roleplay, metacurrency, skill rolls, and advancement all intersect). I genuinely like reading it for its own sake.

I haven't played it because... well, since it's not D&D, that immediately makes it harder to get people interested, sadly. It's also a bit daunting, given its reputation as a crunchy system. But I have a group of players interested in trying new things, and fewer other games calling for my attention, so hopefully I'll get a chance soon. :)

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