I've had good luck running Lasers & Feelings type games, created by the same team that did Blades in the Dark - and it's perfect for new players who don't want to get bogged down in miniatures rules and combat tactics.
I've had good luck running Lasers & Feelings type games, created by the same team that did Blades in the Dark - and it's perfect for new players who don't want to get bogged down in miniatures rules and combat tactics.
Isn't that what Rust is?