DerKriegs

joined 1 year ago
[–] DerKriegs@lemmy.ml 2 points 1 year ago

You've put some real work in here, mad props!

The ultimate plot you mentioned near the end is really compelling, would be a great read/view (from previous posts, I understand you'd like an animation made from the material: I'd binge the hell out of it!). The Trophies cells are an interesting concept, are they still maintaining a certain level of lifestyle? Or are they becoming feral?

Also, concerning the civil war/revolution, this video (YouTube link) is an excellent watch for getting down to this brass tacks. Everything Hello Future Me does is pretty excellent, some great long-term Worldbuilding video essays.

[–] DerKriegs@lemmy.ml 0 points 1 year ago (2 children)

Very cool write up, thanks for sharing!

Some serious gray area here with the Unitist terrorism, and how brutal that the same people that made peaceful coexistence possible were also the self made arbiters of their own government's fate.

The idea of Catsbane is quite devious, but feels like a really natural progression of their protein research and the need for such measures. I imagine (as it's in the zeitgeist) Dandelionpaw having some sort of "I am become Death" moment a la Oppenheimer.

Question about the revolt: other than these high profile assassinations, what did this civil war look like? What did the felids & co deal with on the streets? What, other than the deaths of many leaders, caused the government to finally capitulate/fall?

[–] DerKriegs@lemmy.ml 2 points 1 year ago* (last edited 1 year ago) (1 children)

Wow, you've got a lot going on over at Kanka, I'm gonna be diving in deep. Very cool stuff you've been posting, look forward to reading more!

[–] DerKriegs@lemmy.ml 2 points 1 year ago (3 children)

I see. Damn high entry barriers just to have a little ease! Always cool to see some mined magic sources, one of my main magic sources is mines as well! Also, again with the politics involved in this world, so well enmeshed with the basic principles of the land.

Concerning the precognitive: is this consider magic, or something else entirely? Only makes sense they would be in charge of a government org dedicated to stamping out (unlicensed) magic use.

[–] DerKriegs@lemmy.ml 2 points 1 year ago (5 children)

I had never thought of that, I'll have to give it a shot after work, I'll post my findings. Clever prompt generator for sure!

I especially like that you incorporated the brewery/net factory into the fantasy concept anyhow.

A question, as I have some similar areas in my world: after the DOL was started in Orchalannon, how were their rules applied to the magic using populace? While it is fairly easy (in a way) to govern the upper classes, were the common people harder to shut down? Or was it really only nobles that used magic in the first place?

[–] DerKriegs@lemmy.ml 2 points 1 year ago (1 children)

Not fully understood, but for sure nearly fully exploited, seems about right as far as a rare resource goes! Are these solely reserved for military/combat applications, or can it be used for certain utility magics as well?

And there I go projecting my colonial themes and tragedies from my world to yours. Anytime I hear an island with rare resources and it's inhabitants being politicked all over, I immediately think some kind of oppressed natives. Reminds me of empires of our world (colonial/imperial expansion by any other name...) snatching atolls and small islands to gain rights to the ocean surrounding it, as opposed to something like Hawaii or such.

[–] DerKriegs@lemmy.ml 2 points 1 year ago (3 children)

Cool setting, lots of intruige as posted before. Seems well-historied, complete with robust connections and harsh terms of trade.

Gleamstone is particularly interesting to me, as I have something vaguely similar in my world. What makes the material so rare? How is it that so much can be found here? Did this abundance give the natives a level playing field against their colonizers, or was it an unbalanced war?

[–] DerKriegs@lemmy.ml 0 points 1 year ago (1 children)

It's giving me a sandbox Don Quixote/ Dragon Ball chivalric vibe, and I'm here for it! Honor in combat just for the sake of it, expression through virtue and bonds.

[–] DerKriegs@lemmy.ml 0 points 1 year ago (1 children)

Some ideas:

  • Postmates/Doordash/Uber Eats: a divination-based courier service - "The crystal ball said I'm supposed to look for you. Got something I'm supposed to deliver. Let's see here..."
  • Software engineer: wizard creating thousands of castings of magic mouth to create a machine as a lab assistant - "One of the mouths keeps repeating 'syntax error' every time i active the first. Well there goes the last month's worth of castings..."
  • Tech support: warlocks in the employ of a kingdom that gains it power from eldritch beings - "Have you tried turning the ether blood connection off and back on again?"
[–] DerKriegs@lemmy.ml 0 points 1 year ago

Sad to say, the dragon fights are the same the whole time. Not too much thought went into the combat AI in Skyrim, sort of a side thought compared to everything else they cobbled together.

Easily one of my favorite games, but could have been a lot more (especially considering everything that's come out since then)

All of this is to say, there are many a good mod that changes these types of issues, so YMMV in the realm of replay value.

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