DMerald

joined 2 years ago
 

I've been thinking on some changes for counterspell, for dnd and any other rpg that has counterspell.

My thought is moving counterspell from a spell into a game mechanic.

If a creature casts a spell that you also have the ability to cast that day, you can expend an appropriate spell slot to unravel their spell and counter it.

So just about anyone can counterspell but does limit it to creature that have spell slots. It makes casters think more about encounters that might come up that day and also push them to choose more obscure spells that are less likely to be countered.

Any thoughts? Arguments for or against? Other ideas you've tried?

[–] DMerald@ttrpg.network 7 points 1 month ago

Rick rolls... in his grave

[–] DMerald@ttrpg.network 3 points 2 months ago

Wasn't there a whole episode of Seinfeld dedicated to this?

[–] DMerald@ttrpg.network 2 points 2 months ago

Having scrap paper and pencils on hand is my go to. Even running online it's nice to have and I find, if I don't have it, I end up needing it.

[–] DMerald@ttrpg.network 2 points 4 months ago

This is my favorite line from Hamilton.

[–] DMerald@ttrpg.network 3 points 5 months ago* (last edited 5 months ago)

Wordle 1,167 3/6

⬜⬜⬜🟩⬜

⬜⬜⬜⬜🟩

🟩🟩🟩🟩🟩

[–] DMerald@ttrpg.network 8 points 6 months ago (1 children)

Hitting the save right before the murder spree.

[–] DMerald@ttrpg.network 38 points 8 months ago (2 children)

So from what I gather, most of these studios were doing fine before they were bought out and now they are all starting over from scratch cause any proprietary stuff they had is owned by Microsoft.

[–] DMerald@ttrpg.network 4 points 9 months ago (2 children)

Following for later. 👍

[–] DMerald@ttrpg.network 11 points 9 months ago

Made me think oh the old switcheroo joke In soviet Russia, DMs slide into you

[–] DMerald@ttrpg.network 5 points 9 months ago (1 children)

There are small hunting cottages out here that people squat in. Owners were constantly contacted in the past about it but nothing ever got done.

[–] DMerald@ttrpg.network 10 points 9 months ago

Loblaws doesn't feel the need to put any grocers near me so it makes it easy though I'll miss T&T. There's still Lucky's though

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