CheeseNoodle

joined 1 year ago
[–] CheeseNoodle@lemmy.world 1 points 2 minutes ago

Its not as simple as that though, e.g. that electro shock experiment was rather shaky and subsiquent attempts to replicate it have all but falsified its results.

What you have to do is cherry pick the small group of people that are willing to do awful things, you then get them to do those things in presence of the saner people who then feel guilty by association. After that you can use their lack of action to stop this awful thing as blackmail/guilttrip to get them to do some small awful thing of their own, and then repeat that process to get them to do increasingly awful things until everyone is just as bad as what was originally just a very small subset of that group. Importantly even though they're doing awful things they still feel bad about it but they're in too deep, this makes them even more effective than your original psychopaths because they know how they're likely to be punished should your side loose which makes them fanatical in order to avoid punishment.

Its a tried and tested process but not quite as simple as people just following orders.

[–] CheeseNoodle@lemmy.world 2 points 23 minutes ago

It's like that meme with the shop of cursed items but now most of those drawbacks are just a regular part of our society. The Fae aren't much worse than the rich people we already have (except the aggressively carniverous portrayals) and at least they tend to be right there in front of you so you can hit them with a brick or something.

[–] CheeseNoodle@lemmy.world 6 points 31 minutes ago

In one of the BBC ones they had this kind of moment with a whole flock of penguins trapped in a gully but then in the post show 'How we filmed all this' part they revealed that after the cameras stopped rolling they just didn't have the heart to let them all die so they cut a set of stairs into the side of the gully so they could get out.

[–] CheeseNoodle@lemmy.world 2 points 51 minutes ago

To be fair dark matter is a purely mathematical construct to explain the presence of gravity without (visible) mass. Certainly dark matter has more credibility than this new idea but hypothetical mathematical constructs make up a good chunk of physics.

[–] CheeseNoodle@lemmy.world 1 points 1 hour ago

iirc there are perks for re-setting trace progress using finishers, later in the game there's memory wipe. iirc there's also a combo pre-memory wipe that does the same job but needs queing perks to work.

[–] CheeseNoodle@lemmy.world 37 points 3 days ago (1 children)

They're fucking it up on purpose, the issue they've been having is the mask is a closed loop so there's a build up of CO2 and it ends up more being a nitrogen augmented smothering than death by true nitrogen asphixiation. Its a very basic issue and I think cruelty is the point, either directly or by falsely discrediting an otherwise humane method of execution (not that any execution is good)

[–] CheeseNoodle@lemmy.world 6 points 5 days ago

The borg seem to not be able to adapt to everything at once which is why holodeck bullets worked that one time and phasers initially work, so presumably between encounters with starfleet they fight other things that force them to adapt away from resistance to starfleet weaponry and starfleet in kind change their phaser frequencies so the borg can't just re-implement the resistance they gained last time.

[–] CheeseNoodle@lemmy.world 3 points 5 days ago

Same shit here in the UK, Fuckers spent 20 billion on no one even knows what the week before they got kicked out.

[–] CheeseNoodle@lemmy.world 6 points 6 days ago

It IS a big beautiful world out there and as fun as it would be to go wandering around and looking at all the pretty shit you'd just die of exposure. Gotta remember the practical realities.

[–] CheeseNoodle@lemmy.world 3 points 6 days ago

Not really, corpos take over any centralized effort. Look at wikipedia, funded by donations and has enough saved up to run for the next century, now they spend all that donation money on thinking up ways to ask for even more donations.

[–] CheeseNoodle@lemmy.world 6 points 6 days ago (1 children)

That's pretty bad... How is it so flat??

[–] CheeseNoodle@lemmy.world 23 points 6 days ago (1 children)

Floridas gonna be the next Atlantis, a mysterious land that vanished under the ocean from which tales came of strange people comitting outragous deeds. Future historians will see the tales of the mighty 'Florida Men' and assume it was some kind of myth.

 

So equipping a glowing clan emblem in either front/back sigil slot will cause the ephemera to be completely overridden by the sigils colour, mostly annoying but could also be interesting if its what you want.

 

On this playthrough I've decided to just wander around Watson a bit before the heist and keep finding streets I've never seen before, even on previous playthroughs where I walked everywhere. This particular street is practically subteranian and its a shame most of the content takes place at surface level or in the main streets when there are great environments like this hidden around the place where most players will never see them.

 

So for a lot of people Patch 2.13 has been a great performance boost; though I personally have a 40 series GPU and intend to keep using DLSS since it looks better (FSR 3.1 when CDPR?) FSR does actually gain me significantly more frames at the cost of some visuals.

However some of you (like me) will have initially had a significant FPS drop compared to pre-patch, along with weirdly low GPU utilization and loss of access to frame gen for 40 series cards. The fix is simple, go into windows graphics settings and enable hardware accelerated GPU scheduling. For me at least that solved all the above issues and I hope it can for some other people too.


Small update:
I was just trying some things to get latency down and while I was in Nvidia control pannel decided to give:
"Texture filtering - Anisotropic sample optimization"
A try. I can confirm that I saw almost no shimmering and it dropped my GPU/CPU useages from about 70% to 50%. I'm playing at 1080p with DLSS on balanced and settings maxed. My system is a 32GB of ddr4, an AMD 3700x cpu and an RTX4070 GPU for reference.

Thought I'd add it to this post because it seems to be a fairly substantial performance boost with no downside, at least on my setup.

 

spoilerGiven the recent lore you could technically play a Jade and Stalker husband and wife duo. Extremely random I know but it just occured to me and seems kinda cute in a slaughtering thousands of corpus kinda way.

 

So with his new fashion (love that lopsided scarf) and more importantly his newish augments he's really become a frame that I love a lot more than I thought I would. After looking at some youtuber builds the option seemed to be distinctly nuke or ghost but honestly he works great doing both (even with some mods missing)

Overall he ended up being a frame I can play however I want.

  • Tanky enough to just melee or shoot when I want too.
  • Nukey enough to handle base steel path even without subsuming roar
  • Able to transition to shadow form pretty much whenever I want since the nuke instantly charges death well.
  • Able to nuke well in shadow form too.

Its also just awesome to be able to have swarms of killer ghosts to summon on a whim in both normal and shadow form.

 

I'm sure we've all seen the old 5D dungeon post on reddit, this isn't quite that and its use of 4D space is rather simplistic being a basic translation through 3 slices of an un-rotated 4D cube, however its already set up and ready to go.

I hope some DMs out there get some use out of it wether that be for a confusingly long dungeon crawl or just a one session gimmick.

 

For more context, I'm thinking of playing a centaur barbarian which means with the practiced brawn ancestry feat I can get +1 to athletic checks to shove and any succesful shove is a critical success.

Despite the potential for cool Trip just seems better though? it targets a save which most monsters are worse at than fortitude, also steals a movement action and puts the enemy off-guard until their turn. Is there something I'm missing or is trip just a better option every time that doesn't involve a convenient cliff or river of lava?

 
 

It seems much more grippy than before, even in singleplayer a few times I've managed to zipline away only to somehow be pulled back inside the crystal after its already closed.

 

I'm sure we all remember when Topaz shards were utterly overpowered only to be nerfed so hard as to be all but abandoned outside secondary crit chance. Since then DE have said they follow the same rules Calibans lethal progeny ability, this howerver is incorrect and Topaz shards appear to be even more limited. They in fact seem to obey the following 2 rules.

  • Overshields cannot be generated.
  • Shields cannot be generated during ANY kind of recharge delay.

The second point is important because any recharge delay includes the brief one every time you'r hit, even if you still have shields and haven't shield gated. The result is that Topaz shards cannot generate any shields while under fire.

This in my opinion is likely an oversight as it renders them utterly useless since their only potential utility is when you're not in combat yet still able to kill enemies with a blast, a situation not only incredibly rare but also one where shields regenerate on their own anyway.

 
 

So I've mostly been playing on Haz 3, I could swing Haz 4 and even did the EDDs with a friend but Haz 3 was my comfort zone. Then I got around to doing the haz 5 unlock assignment, I wanted to do it solo because it felt right and my initation was graced with swarmageddon and duck and cover hazards, plus a surprise bulk in the kill 3 dreadnoughts mission.

Afterwards I did a few missions on Haz 4 and it just feels... cozy. is this how it happens? Am I inevitably going to become one of those crazy dwarves who plays on Haz 5+ and still considers the game too relaxed? In Karls name is this my fate!?

view more: next ›