Dropping the price of FO76 to $8 probably had something to do with that.
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Its had steep discounts since launch.
A price drop alone wouldn't boost player counts without some additional interest at the same time.
Didn't they recently have a free weekend too?
Yes! I tried it again this weekend because of this. After all this time, you still cannot rebind the keys of the building mode, which is ridiculous and makes this game difficult to enjoy for me.
Its honestly not a good game and I've played all of them since fallout was released. Insisting on a world that requires other players to seem complete is an idiotic idea for a userbase that loves spending thousands of hours by themselves collecting trinkets.
I get the idea and a fair MMORPG would be dank but hard to pull off.
I have no interest in playing FO76, but for games where I really want to play but can’t rebind I use autohotkey. It’s trivial to write a rebind script to run before opening the game.
Thanks for the tip, unfortunately I play via proton so autohotkey is not an option. I tried autokey which is a linux alternative but weirdly, while the key swaps worked on the desktop, it didn't have an effect within the game for some reason. I'm sure there is some way it can be done but I couldn't be bothered spending the time fixing it for this game which I don't have much hope i'll even like.
You can also get it free from prime gaming right now.
Meaning they will give you a free copy to keep, not just during a promo event.
Breaking their weak ass player count record for 76 is such a low bar. For reference Fallout4 is at 471,955 palworlds peak player count was 2,101,535 and stardew is 236,614. Puts 39,434 into perspective
For reference Fallout4 is at 471,955
Fallout: London, which is a large mod for Fallout 4, has a fan-made Fallout game set in the UK, just released three weeks ago. My guess is that a lot of people are playing Fallout 4 modded with it.
EDIT: No, I take it back. It was scheduled for three weeks ago, but it looks like they're holding off until after an upcoming Fallout 4 update to make sure that it doesn't break anything.
Has it got any better? I played it once at launch on Xbox, and needless to say I havent ever gone back to it. Can I play in a private world with just friends or do I have to be subjected to the ill treatment of other players?
Has it got any better?
Yes. But it's still not Fallout 5, if that's what you're after.
Can I play in a private world with just friends or do I have to be subjected to the ill treatment of other players?
Private worlds only come with a subscription, though I've never had anyone interact with me in public worlds on the PC outside of doing the multiplayer events.
I mean, you occasionally see someone running by at a city.
I thought that I wouldn't like having to interact with other people, but that hasn't been an issue. What is that it's a multiplayer game, so the traditional style of the game, where you're kind of the center of the story and can change the world, doesn't really happen. You never forget that you're in a multiplayer world -- things like event notifications and nukes going off and such kind of reduce my sense of immersion.
Oh I am fully aware its not Fallout 5.
I just remember when I first played, I exited a vault and after like 3 crashes and assets that just wouldn't load in, I saw some players and they just intantly killed me, no questions or anything. And then when I respawned, I met different players that did the same thing. I didn't even have any actual gear on me.
So, the game technically has player killing, but it's been massively reduced since the early game, as it was pretty unpopular with the users. You can just turn off friendly fire in the options, and that stops it in virtually all situations. There are some locations, like the power plants, that you can take over from enemies and other players can take from you, though it's rare that I've seen that happen. And if you create a locked door in your CAMP and someone lockpicks it, they get a bounty and can be killed.
On PC, I've found it to be pretty stable (probably the most stable in the series, by Fallout standards). I've seen a few bugs, the most-irritating of which is that sometimes you can't pick up an item from a corpse and need to look away and then back at the corpse to be able to pick it up.
The loading of assets is considerably less smooth on my system than with the Starfield engine. Starfield can keep a buttery-smooth 165Hz. Fallout 76 will get momentary frame rate reductions. Also, the occasional graphical artifact; haven't seen that in Starfield.
Yeah I can't say I was thrilled to be getting killed like that. Reminds me of why I don't play games like Ark, Tarkov, etc.
I didnt notice any problems with Starfield on Xbox either. It was weird, with Fallout 76 there were protectrons that were like, phasing in and out of existence, and things like entire buildings just being completely invisible despite the containers and debris assets inside them loading just fine. But I didnt have these issues with Fallout 4 or 3. New Vegas I could never play because on my PC any time I tried to leave the beginning town the game would just CTD. Though I hear NV is the most unstable title.
Yeah I can't say I was thrilled to be getting killed like that. Reminds me of why I don't play games like Ark, Tarkov, etc.
If you already have it, just flip off friendly fire in the options. It pretty much kills the PK aspect of the game.
I mean, players can grief, but it's pretty limited.
Aside from some "safe" areas on the map, a player can drop a nuke on an area. You don't want to be in an area when one goes, but you have plenty of warning to move. Late-game, nuked areas are mostly desirable, as enemies and plants there have more stuff, and it's the only way to induce certain multiplayer events, but if you can't deal with radiation yet, it can be a pain. Nukes are virtually always used to induce one of several multiplayer events, though, so unless you have a CAMP right in one of those areas, it's rare to encounter nukes.
They can use a vending machine at a train station or city, and only one person can be using one at once. Same thing for player vending machines in CAMPs, where a player can sell off stuff to anyone who wants to buy it.
They could stand in a doorway, but fast travel generally makes that a non-issue.
They can use obnoxious weapons that generate a lot of explosions in a multiplayer event, which makes it hard to see; there was a while when some new weapons were able to do that. I don't think that that's currently an issue.
If they're too powerful, they can kill certain multiplayer event bosses so quickly that other players don't have time to do enough damage to "count" as having killed them. Optimal play is to slightly damage low-level enemies, which gives someone full experience when they die and lets other players have a chance at also damaging them. For a few bosses, there's a minimum amount of damage required; optimal play is to get your damage in and then go off and be doing other things in the event.
I guess maybe someone could manage to drag an aggroed enemy somewhere on the map.
Sometimes people don't bother to try to complete some events, just want to kill enemies for experience. That's not really bad per se, but doesn't help complete the event for people who are interested in that.
Certain game-mechanic-exploiting builds can be affected by other players sharing certain perks. Like, some players use a build where they intentionally suffer almost the maximum amount of radiation damage such that they have a very low cap on their health. This makes them fragile, but with the right perks, can provide enormous benefits. Another player on a team can share a perk that cures radiation damage over time, which cures them but causes the benefits to go away. People doing that tend to get kicked off teams.
Some people try to create "trap CAMPs" that cause a visiting player to die one way or another. Like, maybe they have a door that opens directly off a cliff or something. Bethesda normally fixes mechanisms that people figure out, and the penalty for death is pretty minimal anyway -- just need to go back to pick up any scrap that you were carrying.
I dunno. I really haven't seen much by way of griefing. Most of what people do is use items that give buffs to themselves and nearby players for some time. They usually wait until a multiplayer event and then activate them. That's a positive. People have been pretty nice, in my experience. But, then, I've almost always had friendly fire off.
People in the reviews say it’s gotten much better since release but it’s still an average game at best. Private servers are only available if you pay a subscription.
Private servers are only available if you pay a subscription.
You don't suppose there are... other ...means of private servers yet, are there? Or is the game just that bad that even nefarious folk have no interest in it?
Like, pirating it? I doubt it. I mean, Bethesda's got the server code. Someone would have to reimplement all that.
Plus, it looks like it's on sale for like $8 this week on Steam.
If what you want is to play in a modded world, you're gonna be disappointed -- you're gonna want Fallout 4 for that, not 76.
76 encourages being in a team -- the team-based perks are better then the non-team-compatible perks, and you can use some of the perks that your teammates share. Plus you get to use their CAMPs and/or tents as free fast-travel destinations. What usually happens is that people who don't want to play on a team just join the first casual team with an open slot, maybe share a perk, and then proceed to ignore the team for the rest of the session.
I checked it couple months ago and it felt like a regular fallout game with npcs and story missions. Wasn't a great coop though, since game didnt handle progress for each player.
In just not interested in anything Bethesda any more. I played a ton of FO3 and Oblivion back in the day. A good bit of Skyrim. New Vegas was pretty decent. But the engine just feels so incredibly stale and outdated. The dead eyed characters barking their lines at you. Everything just feels clunky and unimmersive. It feels more like a chore than a fun game.
I ended up getting Starfield on release day for about $30 off through some deal, and I still felt ripped off. Honestly cannot be bothered to care about the next Elder Scrolls or whatever at this point.
I still like Skyrim, it's a great "Run around, steal stuff and stab people" simulator. But the Bethesda Fallouts have never really clicked with me. Three was okay-ish, NV was in the "good-ish once you get used to the jank" range and 4 felt like a grab bag of half finished ideas. Since 76 seems to to be mainly drawing from the FO4 well, I never bothered playing it.
NV was non-Bethesda developers creating a game with Bethesda’s software. Hence the very different writing and structure.
If you want something that captures the experience of older Fallout games, the new Wasteland games have a lot of overlap while still being their own thing. Wasteland 3’s main structure resembles New Vegas in that you’re always trying to figure out what faction or combination of factions to support.
new Wasteland games
They're also set in the American Southwest.
I prefer the New Old West setting in the American Southwest that Fallout 1, Fallout 2, and New Vegas had to the Washington, DC of Fallout 3, Boston of Fallout 4, and West Virginia of Fallout 76. Well, okay, I guess the Old World Blues DLC for New Vegas doesn't really fit, but other than that.
I'm still waiting for Fallouts 5-75.
I instead started a new Fallout 4 game. Currently helping Valentine get out of a bind.
I don’t hate Fallout 76 but I can’t get into it. I think because of the lack of story, the fact that I can never find any good gear, and the quests I’ve found have been pretty boring. I need some semblance of structure or my ADHD brain is saying bye bye.
The show has been surprisingly good. Especially impressive since it would have been super easy, barely an inconvenience, to screw up.
For anyone not wanting to play 76, and to try Fallout 3/New Vegas for the first time, or for a different run, I HIGHLY encourage you to get the Tale of Two Wastelands mod. Once set up (I got ALL the optional mods that they have a link to or something) you will have a better experience than vanilla Fallout 3, and more cohesion between the gameplay of FO3 and NV.
Prepare for a rush of new game-based TV now that this is working
I'm fine with that. As long as they do at least a decent job of adapting it.
Best I can do is another Halo style series where the director straight up says that he didn't look at any of the source material.
They won't though (usually).
And that's how it goes.
- Good TV show that respects the source
- More people consume more of the source and related products
- Different IP looks at this and had a brilliant idea
- Bad TV show that doesn't respect the source
- Everyone shits on toxic fans and how making adaptations is not worth it
- Different IP decides to challenge this
- Go back to step 1
Twisted Metal was good.
That one was a nice surprise
Just started playing New Vegas, never played it before. I've played FO3 and FO4 though. I love Fallout lore.
Want to hijack your comment to tell people that might not know about the tale of two wastelands mod which combines 3 and nv into one fun game and does so really well. You need to own a copy of both.
I've been playing through it, just about finished up in fo3 and about to head over to nv.
I hope you enjoy it! It's such a good game
Can't have been much of a record then, I never bought it, most of my mates didn't buy it.
The all-time peak sits, as of writing, at ~41k and was set less than 24 hours ago.
The peak when the game first launched was ~33k, a record it broke last Sunday, some three days ago.
Anyone know if it’s possible to add the game key to Steam from the Amazon Prime promo?
No, it is redeemed as a Microsoft Store/Xbox Store game.
Best you can do is add it as a non-Steam game to your library after installing it with the Xbox app.
Almost just gave in to give 76 a go, then remembered I had just bought GOTY edition FO3 because my love for Fallout started when my friend lent me FO3 on... either Xbox OG or PS3, so I am long overdue to do a full FO3 GOTY playthrough.
Use Tale of Two Wastelands! Much better experience.
Game has been lit, it's fun seeing all the new players