this post was submitted on 07 Feb 2024
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[–] ocassionallyaduck@lemmy.world 104 points 9 months ago (7 children)

I love that the game is such a CPU hogging mess that LTT used it to test over clocking a brand new AMD thread ripper and the game still ran like garbage even on one of the fastest and most multithreaded CPUs that exist.

I love Cities Skylines but whatever is happening in 2 is a three alarm fire and needs to be fixed.

[–] 0110010001100010@lemmy.world 10 points 9 months ago (1 children)

lol got a link to the video? That sounds hilarious and worth a watch.

[–] ocassionallyaduck@lemmy.world 10 points 9 months ago (2 children)
[–] PipedLinkBot@feddit.rocks 5 points 9 months ago

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[–] 0110010001100010@lemmy.world 3 points 9 months ago

Much appreciated!

[–] LodeMike@lemmy.today 8 points 9 months ago* (last edited 9 months ago)

The game when it saw that CPU:

It seems like we have more power than we know what do do with.

That means we’re not cutting it close enough!

Edit: I don’t remember the exact quote but y’all get it.

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[–] soggy_kitty@sopuli.xyz 46 points 9 months ago* (last edited 9 months ago) (2 children)

Then don't buy it? I really don't understand the online community.

[–] sizzler@lemmy.world 25 points 9 months ago (2 children)

It's a follow up game, there are expectations.

[–] soggy_kitty@sopuli.xyz 42 points 9 months ago* (last edited 9 months ago) (7 children)

If only there was some method to check the gameplay after release and decide if you want to purchase.

Emotionally pre-ordering a game based on your own expectations is a meme.

I wanted to play KSP2 and waited an actual decade for it so I could go to space with my friends. Upon release I checked gameplay and reviews and never ended up buying it. I voted with my wallet and not my complaints, it's that simple

[–] Kolanaki@yiffit.net 15 points 9 months ago* (last edited 9 months ago) (1 children)

Emotionally pre-ordering a game based on your own expectations is a meme.

I shouldn't expect a sequel to do at least what the previous game did and a little more? I don't have to pre-order a thing to still be disappointed about the state of it's release when it doesn't even meet the bare minimum expectation for a sequel.

It even works in the opposite way. I didn't get The Witcher 3 at launch because of the expectations set by the first 2 games being technical nightmares. But it turned out to actually be good.

[–] EatATaco@lemm.ee 13 points 9 months ago (4 children)

I shouldn’t expect a sequel to do at least what the previous game did and a little more?

Should it be the case? Yes. But we've been burned enough times that it's incredibly naive to expect it.

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[–] ChaoticEntropy@feddit.uk 19 points 9 months ago (8 children)

People are well within their rights in being deeply disappointed by something that they had high hopes for. Go figure.

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[–] bbkpr@lemmy.world 45 points 9 months ago (1 children)

They seriously blamed the customers, anybody but themselves for this boondoggle.

[–] soggy_kitty@sopuli.xyz 9 points 9 months ago* (last edited 9 months ago) (1 children)

How did they blame the customers? And do you have a link to your source?

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[–] Caligvla@lemmy.dbzer0.com 37 points 9 months ago* (last edited 9 months ago) (6 children)

Oh the irony... SimCity sucks, now Cities Skylines sucks.

Can we get a good SimCity now EA? It's your chance...

[–] xhieron@lemmy.world 31 points 9 months ago

No put down the paw right now! Stop it!

[–] ohlaph@lemmy.world 5 points 9 months ago

I'm glad to have waited on this game. I was going to buy it but after all the terrible reviews, decided against buying.

[–] soggy_kitty@sopuli.xyz 3 points 9 months ago* (last edited 9 months ago)

Dude what do you mean it sucks? The original is A tier.

EDIT: I see you have since edited your comment to prefix "now" in front of cities skylines. Could have still added the "2" to reduce ambiguity. 4/10 edit

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[–] Rentlar@lemmy.ca 35 points 9 months ago (4 children)

This game has a lot of potential and I haven't given up on it yet.

That said the biggest pain point is still the lack of official mod support. That needs to fully arrive before we see any DLCs. Paradox/CO have only themselves to blame that people are getting impatient for the slow progress on getting out the thing that made Cities 1 so good.

It would help with scenery variety, community-made fixes, community-derived balance changes, better UI and exposing of important game variables (logistics), etc., which would address a lot of the current shortcomings.

[–] BananaTrifleViolin@lemmy.world 8 points 9 months ago

Yeah it was a huge mistake luanching without mod and custom asset support. It was what made CS1 popular and endure so long, and was a core part of its success.

I played a huge amount of CS1 and I was very excited about CS2. But I've lost interest very quickly in CS2.

The whole thing comes across as corporate greed and bad management - a small team pushed to release on an unrealistic schedule. It is also a huge mistake to have spend so much time working on and promising console releases - it's seemingly just hobbled and compromised the launch of the main platform which is PC. And if it's in this state on PC it'll be even worse on console - they could do even more damage to the games reputation and success if they are distracted trying to fix those versions while the released game is in such a bad state.

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[–] tunetardis@lemmy.ca 19 points 9 months ago (1 children)

That's a shame. I played tons of the original game and must've got most of the DLC over the years, but while 2 looked awesome in demo clips, the system specs were outrageous. Above my pay grade lol!

I wonder where the performance bottleneck lies? Is it graphics or modelling the city? I know in the demos it looked almost photo-realistic, but tbh I don't need that. The new gameplay elements like better control over traffic at intersections were the interesting part to me.

[–] givesomefucks@lemmy.world 8 points 9 months ago (1 children)

What seems to be the issue with a lot of these games is "seamless zoom".

So even if you're all the way zoomed out, it's still rending every tiny detail at the same level you were zoomed in.

All they'd have to do is split it into three levels and only render the one you're in. A fraction of a second delay when you cross a threshold isn't a big deal.

[–] tunetardis@lemmy.ca 5 points 9 months ago (1 children)

True. That could be deadly with a sim since the amount of detail grows like crazy as you build it up. Even the amount of RAM it would take to store all those polygons sounds insane!

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[–] SuperSpruce@lemmy.zip 13 points 9 months ago* (last edited 9 months ago) (1 children)

As a big fan of cities Skylines 1 (>400h), I only decided to get the sequel after I saw creators play it and there was a promotional sale.

The performance issues are bad and I get 40fps at 1080p medium on my system, with a 40k city. But the game really is better than vanilla C:S 1 in a bunch of ways. In particular, the way lanes are handled and the size of the map is better.

It takes time to make something great. I bounce between both games at this point, and just play other games. I now have 28h in the sequel so I say I got my money's ($36 due to the sale) worth. I'm patient. There are so many games and mods for other games on my backlog, I can just play those until Cities Skylines II has fixed its major issues.

Yup, I'm happy to wait until C:S2 is ready. I have it on my wishlist, so whenever there's a sale, I'll check out the current state and decide if it's time to buy.

Until then, I have plenty of other games to play.

[–] Dirk@lemmy.ml 13 points 9 months ago

I stick with CS1 and mods.

[–] JoMomma@lemm.ee 8 points 9 months ago (1 children)

I use it to heat up my room when I'm cold

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[–] dangblingus@lemmy.dbzer0.com 7 points 9 months ago (1 children)

Why anyone would buy a Paradox game during the 1st year of release is beyond me. This happens literally every time they put out a game. Give it a year or two and it'll be the best city builder out there.

[–] umbrella@lemmy.ml 3 points 9 months ago

I don't disagree, but this is blaming the victim too.

They marketed and sold a complete game knowing the state of it. I didn't even know they released incomplete games.

[–] PhlubbaDubba@lemm.ee 7 points 9 months ago (3 children)

Is there an alternative software for designing cities?

[–] space@lemmy.dbzer0.com 8 points 9 months ago

CS 1 hasn't disappeared yet, you can still play it.

[–] Agent641@lemmy.world 4 points 9 months ago
[–] bbigras@sh.itjust.works 3 points 9 months ago

The first one must still be pretty good.

[–] yarr@feddit.nl 3 points 9 months ago

Don't forget to pre-order CS3 when it's announced so we can do this all over again.

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